gmarkall / cuda_cgLinks
Conjugate Gradient solver written in CUDA
☆29Updated 5 years ago
Alternatives and similar repositories for cuda_cg
Users that are interested in cuda_cg are comparing it to the libraries listed below
Sorting:
- Conjugate Gradient for Least Squares in CUDA☆52Updated 9 years ago
- Computes the 3D Delaunay triangulation on the GPU☆131Updated 3 years ago
- Isosurface extraction from regular voxel grids☆80Updated 8 years ago
- Geometry Processing Package☆55Updated 2 years ago
- Multi-label optimization library by Olga Veksler and Andrew Delong☆63Updated 6 years ago
- An implementation of implicit curvature flow as described in "Implicit Fairing of Irregular Meshes using Diffusion and Curvature Flow" by…☆25Updated 11 years ago
- Port of Marco Attene's meshfix to compile and run on Mac OS X☆29Updated 8 years ago
- C++ Shape Analysis and Geometry Processing☆40Updated last year
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 5 months ago
- gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.☆165Updated 7 years ago
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆57Updated last month
- A matrix and array operation library on GPU with Eigen compatible interface☆97Updated 7 years ago
- Directional Field Synthesis, Design, and Processing☆84Updated 4 years ago
- Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019☆51Updated last year
- OpenGP☆81Updated 3 years ago
- An implementation of "Geometric optimization via composite majorization" [Shtengel et al. 2017]☆16Updated 3 months ago
- Matlab implementation of the 2015 Siggraph Asia paper, "Orbifold Tutte Embeddings".☆13Updated 7 years ago
- Local barycentric coordinates solver☆69Updated 10 years ago
- Implementation of ConjugateGradients method using C and Nvidia CUDA☆51Updated 3 years ago
- Fitting subdivision surfaces to data☆31Updated 7 years ago
- A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL☆195Updated 8 years ago
- 3D Geometry Renderer for Python☆54Updated 5 years ago
- The Robust Quad Mesh Extraction Library☆123Updated 4 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆61Updated 4 years ago
- The Visualization and Computer Graphics Library (VCG) fork of☆47Updated 3 years ago
- Fork of https://sourceforge.net/projects/imatistl/☆16Updated 6 years ago
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 3 years ago
- as-rigid-as-possible surface deformation☆39Updated 10 years ago
- A sample code for sparse cholesky solver with cuSPARSE and cuSOLVER library☆19Updated 5 years ago
- 3D geometry processing environment☆83Updated 9 years ago