aalavandhaann / Py_BL_MeshSkeletonization
Mesh Skeleton Extraction Using Laplacian Contraction
☆44Updated 7 years ago
Alternatives and similar repositories for Py_BL_MeshSkeletonization
Users that are interested in Py_BL_MeshSkeletonization are comparing it to the libraries listed below
Sorting:
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆46Updated 5 years ago
- Correlation Clustering on weighted mesh under an anisotropic metric☆46Updated 5 years ago
- An implementation of our paper: Fast and Exact Discrete Geodesic Computation Based on Triangle-Oriented Wavefront Propagation☆33Updated 4 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆28Updated 8 months ago
- Smoothing assignment for Geometry Processing course☆45Updated 2 years ago
- Moebius Registration☆63Updated 8 months ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆30Updated 4 years ago
- Source code for "PointTriNet: Learned Triangulation of 3D Point Sets", by Nicholas Sharp and Maks Ovsjanikov at ECCV 2020☆114Updated 4 years ago
- Mean curvature flow mesh skeleton☆12Updated 4 years ago
- Mean Curvature Skeletons (i.e. curve-skeleton extraction via mean curvature flow)☆126Updated 4 years ago
- ☆49Updated 4 years ago
- MeshODE: A Robust and Scalable Framework for Mesh Deformation☆100Updated 4 years ago
- Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion☆72Updated last year
- Registration assignment for Geometry Processing course☆92Updated 2 years ago
- 3D topology blending tool☆26Updated 10 years ago
- code and data associated with the paper "Unsupervised Deep Learning for Structured Shape Matching"☆51Updated 4 years ago
- code for paper "Continuous and Orientation-preserving Correspondence via Functional Maps"☆35Updated 5 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆93Updated 4 years ago
- Euclidean Distance Transform☆19Updated 3 years ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆26Updated 3 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆60Updated 3 years ago
- A Matlab implementation of the paper "geodesic distance descriptors" for 3D non-rigid shape correspondence.☆11Updated 5 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆38Updated 7 years ago
- SEG-MAT: 3D Shape Segmentation Using Medial Axis Transform (TVCG2020)☆62Updated 3 months ago
- ☆17Updated 8 years ago
- Official code for the paper Coverage Axis: Inner Point Selection for 3D Shape Skeletonization, Eurographics 2022.☆90Updated 3 months ago
- ☆51Updated 4 years ago
- Sparse Localized Deformation Components☆80Updated 6 years ago
- CSGNet for voxel based input☆45Updated 6 years ago
- Interactive Surface Reconstruction Software with Curve-Driven Controls☆28Updated 6 years ago