game-ci / steam-deployLinks
Github Action to deploy a game to Steam
β291Updated 2 weeks ago
Alternatives and similar repositories for steam-deploy
Users that are interested in steam-deploy are comparing it to the libraries listed below
Sorting:
- GitHub action that publishes releases to Itch.io using Butlerβ129Updated 8 months ago
- π Documentation for GameCI open source projectsβ218Updated last week
- Re-implementation of presskit() as a static site generatorβ339Updated 2 years ago
- An aseprite script to compute fake normal maps at the edges of sprites.β200Updated last year
- A wrapper around MoonSharp that allows easy development of moddable Unity gamesβ154Updated 5 years ago
- A Steam transport for RiptideNetworking, using Unity and Steamworks.NET.β53Updated last year
- An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter APIβ325Updated last year
- π© Command-line itch.io helperβ872Updated last week
- A full-featured editor for working with Utility-based AIβ283Updated 7 years ago
- A static version of Rami Ismail's presskit()β32Updated 10 years ago
- Transport level library for peer-to-peer networking with multiple backends for the Unity.β107Updated 4 years ago
- This prototype was first developed to serve as a demo for a βGame feelβ talk in 2019 at the ENJMIN school. It was updated and modernized β¦β178Updated last year
- Unity C# Port of GGPO built atop Hourai Networkingβ138Updated 4 years ago
- presskit() - spend time making games, not press.β136Updated last year
- Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.β170Updated 6 months ago
- A Unity tutorial for Facepunch Steamworks C# Wrapperβ94Updated 3 years ago
- A lightweight language for writing dialogβ94Updated 6 years ago
- An alternative animator for Unity tailored for traditional animationβ514Updated 2 years ago
- Source Code for Solomon's Linkβ131Updated last year
- Configurable procedural layout generatorβ349Updated last year
- Yarn Spinner for Godot is a dialogue tool for Godot 4!β183Updated this week
- Pieces of Subnautica's feedback systemβ28Updated 10 years ago
- A generic collection for selecting random elements by weight in O(1) in C#β187Updated last year
- A lightweight and easy to use entity component system with an effective feature set for making games.β67Updated 3 years ago
- Publish releases to Itch.ioβ52Updated 4 years ago
- Unity importer for the LDtk level editorβ416Updated 4 months ago
- Popout Inspector and ScriptableObject aware default Object Drawer for Unity3d.β239Updated 2 years ago
- A Blender plugin that allows you to export 3D models and animations to spritesheetsβ253Updated 10 months ago
- Jimmy's Epic Config Systemβ168Updated 2 months ago
- Debugger and utilities for working with Godot C# projects in VSCodeβ158Updated 5 months ago