fwindolf / sfs-sr-singleLinks
Single Shot Super-Resolution with Shape from Shading using Opt-Solver and GPU acceleration
☆15Updated 5 years ago
Alternatives and similar repositories for sfs-sr-single
Users that are interested in sfs-sr-single are comparing it to the libraries listed below
Sorting:
- Matlab codes for shape from shading☆77Updated 5 years ago
- Source code for our paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆63Updated 6 years ago
- ☆25Updated 6 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆104Updated 5 years ago
- CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆34Updated 8 years ago
- Not Finished!☆32Updated 11 years ago
- This code implements the approach for the following research paper: Fight ill-posedness with ill-posedness: Single-shot variational depth…☆57Updated 3 years ago
- ☆27Updated 7 years ago
- Static/Dynamic Filter for Mesh Geometry☆61Updated 5 years ago
- Multi-view 3D Reconstruction via Depth Map Fusion☆49Updated 8 years ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆162Updated 6 years ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆55Updated 12 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated 2 years ago
- Multi-label optimization library by Olga Veksler and Andrew Delong☆64Updated 7 years ago
- Non-Rigid version of Registar☆72Updated 10 years ago
- KillingFusion Implementation☆74Updated 3 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆36Updated 7 years ago
- A project about texture mapping to 3D mesh models☆23Updated 9 years ago
- as-rigid-as-possible surface deformation☆39Updated 10 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆46Updated 4 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆29Updated last year
- Based on Benedict Brown's paper "Global Non-Rigid Alignment of 3D Laser Scans"☆23Updated 11 years ago
- Implementation of Efficient Deformable Shape Correspondence via Kernel Matching (https://arxiv.org/abs/1707.08991).☆49Updated 7 years ago
- ☆67Updated 8 years ago
- Implementation of Patch-Based Optimization for Image-Based Texture Mapping☆18Updated 6 years ago
- non-rigid iterative closest point☆33Updated 3 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago
- An implementation of the CVPR best paper Dynamic Fusion☆103Updated 8 years ago
- ☆38Updated 7 years ago
- Registration assignment for Geometry Processing course☆94Updated 3 years ago