floooh / oryol-toolsLinks
Asset exporter tools for Oryol engine
☆10Updated 5 years ago
Alternatives and similar repositories for oryol-tools
Users that are interested in oryol-tools are comparing it to the libraries listed below
Sorting:
- Minimalistic image loader library for GL projects☆66Updated 7 years ago
- shd shader generator☆10Updated 7 years ago
- Atmosphere shaders using BGFX☆37Updated 7 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 12 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 9 years ago
- Software rasterization occlusion culling library☆39Updated 10 years ago
- vectorized high-level math library☆43Updated 6 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 10 years ago
- Text rendering utilities☆24Updated 7 years ago
- Psybrus Engine & Toolchain☆26Updated 9 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- JigLib rigid body physics engine☆12Updated 3 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆13Updated 9 years ago
- collection of tiny OpenGL demos☆64Updated 12 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆40Updated 7 years ago
- tiny C library of various graphics utilities and GL demos☆58Updated 6 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- A small wrapper on top of Assimp for easily using assimp with OpenGL. Supports skeleton animation and more.☆21Updated 11 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- AGE - C++11 OpenGL4 Game Engine☆49Updated 9 years ago
- ☆33Updated 3 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- a cross-platform 3D graphics engine☆19Updated 7 years ago
- Nebula Trifid☆72Updated 2 years ago