evg-tyurin / alpha-nagibatorLinks
Implementation of self-play based reinforcement learning for Checkers based on the AlphaGo Zero methods.
☆18Updated 7 years ago
Alternatives and similar repositories for alpha-nagibator
Users that are interested in alpha-nagibator are comparing it to the libraries listed below
Sorting:
- A fast, generalized, and modified implementation of Deepmind's distinguished AlphaZero in PyTorch.☆81Updated 10 months ago
- A structured implementation of MuZero☆205Updated 3 years ago
- An environment of the board game Go using OpenAI's Gym API☆175Updated 3 years ago
- AlphaZero in JAX☆78Updated last year
- Connect4 reinforcement learning by AlphaGo Zero methods.☆113Updated 4 years ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆162Updated 4 years ago
- Massively multiagent reinforcement learning in a slither.io like environment☆24Updated 2 years ago
- SpielViz is an interactive viewer for OpenSpiel games.☆36Updated last year
- A simple implementation of MuZero algorithm for connect4 game☆96Updated 5 years ago
- ☆20Updated 5 years ago
- Learning to play Settlers of Catan with Deep RL - custom training environment and implementation of PPO☆88Updated 3 years ago
- Pytorch Implementation of MuZero☆351Updated 2 years ago
- ☆52Updated 2 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆269Updated 2 months ago
- "Age of Empires II" Learning Environment☆76Updated 4 years ago
- fast + parallel AlphaZero in JAX☆104Updated 10 months ago
- ☆31Updated 2 years ago
- PyTorch AlphaZero implementation with multiplayer support [NeurIPS 2019 Deep Reinforcement Learning Workshop]☆33Updated 4 years ago
- Code for the paper "Understanding RL Vision"☆50Updated 2 years ago
- Experimentation with Regularized Nash Dynamics on a GPU accelerated game☆47Updated 2 years ago
- A simple chess environment for openai/gym☆162Updated last year
- A tool to automate installing Atari ROMs for the Arcade Learning Environment☆77Updated 2 months ago
- A grid-world game engine for game AI research☆248Updated last year
- Applying DeepMind's MuZero algorithm to the cart pole environment in gym☆21Updated 2 years ago
- This program evolves an AI using the NEAT algorithm to play Super Mario Bros.☆106Updated 3 years ago
- ☆28Updated 3 years ago
- An OpenAI gym environment made for RL☆70Updated last year
- Solving board games like Connect4 using Deep Reinforcement Learning☆33Updated 2 years ago
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆84Updated 2 years ago
- A clean implementation based on Expert Iterations for any game, inspired by alpha-zero-general☆46Updated 2 years ago