ericvanderwal / TextMeshPro_PlaymakerLinks
Custom Playmaker actions for TextMesh Pro in Unity
☆29Updated last year
Alternatives and similar repositories for TextMeshPro_Playmaker
Users that are interested in TextMeshPro_Playmaker are comparing it to the libraries listed below
Sorting:
- A collection of the most common used scriptable object cases I use through out my videos☆65Updated 4 years ago
- Shader to display camera facing billboard, with different texture based on player position angle☆60Updated 9 years ago
- ☆45Updated 8 years ago
- Package for taking gameplay screenshots in the Unity Editor across all three pipeline types☆59Updated 3 years ago
- pixel image effect shader☆62Updated 8 years ago
- A second series of image effect shaders made in Unity.☆80Updated 5 years ago
- Unity Extension with different Asset Workflow and Tech Art Tools☆61Updated 5 years ago
- A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.☆59Updated 2 years ago
- Unity extension to backup projects into zip files using 7z or fastzip☆46Updated 6 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 5 years ago
- Hotspot UV for Unity with ProBuilder support☆69Updated 4 years ago
- GoPainter Unity add on☆21Updated last year
- Rotation fix for exporting from Blender to Unity☆33Updated 5 years ago
- unity stuff☆38Updated 5 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆42Updated 5 years ago
- ☆79Updated 5 years ago
- Paint any prefabs outside Unity terrain.☆61Updated 6 years ago
- ☆54Updated 5 years ago
- A cel shading effect based on the main shader from Breath of the Wild.☆116Updated 4 years ago
- Simple per-poly vertex painter for Unity☆62Updated 8 years ago
- A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.☆69Updated 2 years ago
- ☆14Updated 3 years ago
- Various C# scripts.☆87Updated last week
- Demo project for Procedural Generation Basics☆67Updated 5 years ago
- The package is quite simple.™☆69Updated last month
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago
- Pixel Burn shader effects made in Unity.☆87Updated last year
- This project is a set of extension for the Unity3D Corgi Engine by MoreMountains. It uses xNode to create AI Brain graphs that can genera…☆43Updated 3 years ago
- A Minimal FSM in C# that I use in Unity☆47Updated 4 years ago
- Dynamic Gore and Injuries system for Unity☆77Updated 4 years ago