emmelleppi / normal-mapsLinks
β54Updated 3 years ago
Alternatives and similar repositories for normal-maps
Users that are interested in normal-maps are comparing it to the libraries listed below
Sorting:
- "Point Text" Helper for three JSβ77Updated last year
- π² A collection of shader-related utilities for react-three-fiberβ43Updated 3 years ago
- π₯ Record react-three-fiber scenes with ccapture.jsβ58Updated 3 years ago
- ποΈπποΈ to skim glsl sources w/ foldable shader chunks for threejs shaderlibβ95Updated 3 years ago
- A thin film iridescence approach for ThreeJS.β126Updated last year
- πΊ Some cool ass iridescent effectβ51Updated 2 years ago
- β76Updated 3 years ago
- πΎ A collection of raymarching experiments using react-three-fiber & familyβ54Updated 4 years ago
- Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.β207Updated 3 years ago
- Performant plane reflections in three.js r139β112Updated 3 years ago
- 3D rotation input plugin for Tweakpaneβ90Updated last year
- Raymarching abstraction for creating simple SDF animations with threejsβ174Updated 5 months ago
- Creating Multichannel Signed Distance Field (MSDF) starting from an SVG file.β24Updated 3 months ago
- β39Updated 2 years ago
- β82Updated 2 years ago
- WebGL React App β‘οΈβ87Updated 3 years ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.β34Updated 2 years ago
- quick-loader is an asset loader that loads everythingβ57Updated last year
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI liβ¦β86Updated last year
- Template for the brush style rendering with three.jsβ88Updated last year
- 3D movement controls.β53Updated 3 months ago
- Exploring GPU particles with Threejsβ102Updated 11 months ago
- β39Updated 2 years ago
- GLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions) available both as ES modules strings and as GLSL fileβ¦β138Updated last year
- WebGL Optical Flowβ24Updated 9 months ago
- β71Updated last month
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryβ184Updated 10 months ago
- A vanishing effect for particles and magic lovers using Threejs, GSAP and custom shaders.β151Updated 3 years ago
- WebGL tools for use with the OGL libraryβ37Updated 3 years ago
- The complete journey of a vertex, going from model coordinates to screen coordinatesβ30Updated 2 years ago