quick-loader is an asset loader that loads everything
☆58Oct 27, 2023Updated 2 years ago
Alternatives and similar repositories for quick-loader
Users that are interested in quick-loader are comparing it to the libraries listed below
Sorting:
- A browser sniffing util☆37Apr 5, 2017Updated 8 years ago
- Promise or event based preloader using PxLoader☆12Oct 24, 2016Updated 9 years ago
- Frame rate independent linear interpolation function☆27Jul 19, 2022Updated 3 years ago
- A lightweight wrapper around the <canvas> element to ease context and ratio handling.☆14Aug 12, 2016Updated 9 years ago
- 🎩 Create a magic getter/setter object for a given WebGLProgram's uniforms.☆18Jun 17, 2018Updated 7 years ago
- RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing…☆62Jul 6, 2024Updated last year
- locomotive javascript module to implement easily images rendered with WebGL☆52Jul 5, 2024Updated last year
- An exploration of simulated evolution, movement and behavior☆31Dec 13, 2016Updated 9 years ago
- a test of inline iOS video playback☆45Mar 17, 2016Updated 10 years ago
- A flexible(sort of) way to expose the possibility of using vertex shader in PIXI 3.0☆36Dec 18, 2015Updated 10 years ago
- A lerp utility☆19Jan 6, 2023Updated 3 years ago
- A camera dolly helper for threejs☆28Jul 21, 2018Updated 7 years ago
- Visualize draw call cost.☆91Sep 1, 2022Updated 3 years ago
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆44Jun 19, 2024Updated last year
- Effects composer for three.js☆52Sep 5, 2017Updated 8 years ago
- A thin film iridescence approach for ThreeJS.☆132Sep 6, 2023Updated 2 years ago
- Real-time Motion Graphics with WebGL☆35Nov 20, 2023Updated 2 years ago
- ☆17Jan 31, 2024Updated 2 years ago
- ☆13Dec 21, 2022Updated 3 years ago
- A mini version of signal in Javascript. It supports priority and additional prefixed/suffixed arguments.☆15May 7, 2021Updated 4 years ago
- ☆17Sep 6, 2021Updated 4 years ago
- Vanilla Three.js Starter☆55Dec 22, 2023Updated 2 years ago
- Create multi-pass shaders in ThreeJS, intuitively.☆11Sep 1, 2021Updated 4 years ago
- 1.3kb experimental pjax lib with a focus on animated page transitions☆10Sep 17, 2022Updated 3 years ago
- GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"☆136Feb 15, 2017Updated 9 years ago
- ☆12Jul 31, 2022Updated 3 years ago
- A simple batch assets loader☆39Jun 14, 2023Updated 2 years ago
- ☆91Jun 14, 2016Updated 9 years ago
- Comparisons of shaders across multiple APIs☆23Feb 23, 2023Updated 3 years ago
- ☆12Jan 21, 2021Updated 5 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆55Mar 6, 2023Updated 3 years ago
- Minimize HTTP requests☆20Jul 5, 2017Updated 8 years ago
- A naive FPS throttler implementation☆17May 3, 2022Updated 3 years ago
- GLSL Bezier curve☆32Oct 18, 2019Updated 6 years ago
- 3D movement controls.☆53Feb 8, 2026Updated last month
- an easy way to set vertex data on a BufferGeometry☆27Jun 22, 2020Updated 5 years ago
- GPGPU cloth simulation☆269Dec 16, 2023Updated 2 years ago
- a generic renderer for fontpath glyphs☆19Mar 10, 2015Updated 11 years ago
- A library which combines a eventBus/emitter, DOM events management, delegated events, and event-based utils into a single lightweight and…☆58Jun 2, 2025Updated 9 months ago