Official Repo for paper: Scaling Behavior Cloning Improves Causal Reasoning: An Open Model for Real-Time Video Game Playing
☆196Feb 6, 2026Updated 7 months ago
Alternatives and similar repositories for open-p2p
Users that are interested in open-p2p are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆19Jan 6, 2026Updated 8 months ago
- D2E: Scaling Vision-Action Pretraining on Desktop Data for Transfer to Embodied AI [ICLR 2026]☆94Jul 16, 2026Updated 2 months ago
- A Foundation Model for Generalist Gaming Agents☆2,191Jan 25, 2026Updated 7 months ago
- Everything you need to build state-of-the-art foundation multimodal desktop agent, end-to-end.☆44Updated this week
- The first multiplayer video world model in Minecraft☆229Mar 3, 2026Updated 6 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Official Implementation of "JARVIS-VLA: Post-Training Large-Scale Vision Language Models to Play Visual Games with Keyboards and Mouse"☆170Aug 27, 2025Updated last year
- SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models☆79May 28, 2026Updated 3 months ago
- Repo for Paper "OpenHA: A Series of Open-Source Hierarchical Agentic Models in Minecraft"☆44Jun 5, 2026Updated 3 months ago
- Code Implementation of "WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation"☆184May 9, 2026Updated 4 months ago
- HY-World 1.5: A Systematic Framework for Interactive World Modeling with Real-Time Latency and Geometric Consistency☆1,603Jun 10, 2026Updated 3 months ago
- Codebase for "Beyond Pixel Histories: World Models with Persistent 3D State" (ICML 26)☆122Aug 12, 2026Updated last month
- StableWorld: Towards Stable and Consistent Long Interactive Video Generation☆101Aug 30, 2026Updated 3 weeks ago
- High-performance desktop recorder for Windows. Captures screen, audio, keyboard, mouse, and window events.☆38Sep 14, 2026Updated last week
- Scalable Minecraft multiplayer data collection engine☆145Jul 24, 2026Updated last month
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- The official code of Yume☆684Jan 14, 2026Updated 8 months ago
- Structuring Hour-Long Videos into Navigable Chapters and Hierarchical Summaries☆47Nov 19, 2025Updated 10 months ago
- Infinite-Forcing: Towards Infinite-Long Video Generation☆153Nov 13, 2025Updated 10 months ago
- Official Implementation of MultiWorld: Scalable Multi-Agent Multi-View Video World Models☆258May 12, 2026Updated 4 months ago
- Full model implementation for Flow Equivariant World Models (ICML 2026), world models with memory for dynamic scenes☆59Jul 29, 2026Updated last month
- The first open-domain closed-loop revisited benchmark for evaluating memory consistency and action control in world models.☆81Jul 2, 2026Updated 2 months ago
- ☆59Oct 21, 2025Updated 10 months ago
- [ICML 2026] Orienting Latent Actions for Video World Modeling☆121Apr 20, 2026Updated 5 months ago
- Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory☆2,336Mar 30, 2026Updated 5 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory☆166Sep 7, 2026Updated last week
- A Minimal and Elegant Framework & Tutorial for Real-Time Interactive World Models☆830Sep 10, 2026Updated last week
- Code for MIRA: Multiplayer Interactive World Models with Representation Autoencoders☆547Updated this week
- ☆163Jun 17, 2025Updated last year
- [ICLR 2026] LLM/VLM gaming agents and model evaluation through games.☆979Nov 16, 2025Updated 10 months ago
- [CVPR 2026]UnityVideo: Unified Multi-Modal Multi-Task Learning for Enhancing World-Aware Video Generation☆324Jul 14, 2026Updated 2 months ago
- [ICLR 2026] Official Repo for Rolling Forcing: Autoregressive Long Video Diffusion in Real Time☆460Oct 31, 2025Updated 10 months ago
- Flow Map OPD for AnyStep Video Diffusion☆429Aug 14, 2026Updated last month
- [ICCV 2025] GameFactory: Creating New Games with Generative Interactive Videos☆500Mar 22, 2025Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- [NeurIPS 2025] WorldMem: Long-term Consistent World Simulation with Memory☆393Feb 21, 2026Updated 6 months ago
- Geo-Align: Video Generation Alignment via Metric Geometry Reward☆34May 25, 2026Updated 3 months ago
- [CVPR 2026 Highlight] Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation☆360Dec 15, 2025Updated 9 months ago
- Advancing Open-source World Models☆4,471Jul 9, 2026Updated 2 months ago
- Scaling Text-to-Image Diffusion Transformers with Representation Autoencoders☆263Feb 13, 2026Updated 7 months ago
- [ICML 2026] GameVerse: Can Vision-Language Models Learn from Video-based Reflection?☆53Aug 2, 2026Updated last month
- ☆70Nov 3, 2025Updated 10 months ago