StableWorld: Towards Stable and Consistent Long Interactive Video Generation
☆97Mar 18, 2026Updated 4 months ago
Alternatives and similar repositories for StableWorld
Users that are interested in StableWorld are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code Implementation of "WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation"☆176May 9, 2026Updated 2 months ago
- [ICLR 2026] Light-X: Generative 4D Video Rendering with Camera and Illumination Control☆189Dec 11, 2025Updated 7 months ago
- Context Forcing: Consistent Autoregressive Video Generation with Long Context [ICML26]☆102Jun 29, 2026Updated 3 weeks ago
- Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory☆92Updated this week
- [ICLR 2026] Official Repo for Rolling Forcing: Autoregressive Long Video Diffusion in Real Time☆443Oct 31, 2025Updated 8 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- [CVPR 2026] SpatialVID: A Large-Scale Video Dataset with Spatial Annotations☆587Apr 22, 2026Updated 3 months ago
- [ICLR 2026] Astra : General Interactive World Model with Autoregressive Denoising"☆300Jun 9, 2026Updated last month
- The first open-domain closed-loop revisited benchmark for evaluating memory consistency and action control in world models.☆73Jul 2, 2026Updated 2 weeks ago
- Real-Time Physical Action-Conditioned Video Generation☆216Mar 6, 2026Updated 4 months ago
- [ICML 2026] Official codebase for "Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactiv…☆874Updated this week
- [ICML 2026] | Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memory☆195May 4, 2026Updated 2 months ago
- Infinite-Forcing: Towards Infinite-Long Video Generation☆155Nov 13, 2025Updated 8 months ago
- The first multiplayer video world model in Minecraft☆219Mar 3, 2026Updated 4 months ago
- [SIGGRAPH Asia 2025] Official github repo of SeqTex, an end-to-end 3D texture generation method using video diffusion priors.☆46Dec 12, 2025Updated 7 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- ☆23Jun 29, 2026Updated 3 weeks ago
- [CVPR 2026 Highlight & Best Paper of VideoWorldModel Workshop] NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos☆639May 12, 2026Updated 2 months ago
- [ICML 2026] World-R1: Reinforcing 3D Constraints for Text-to-Video Generation☆410Jun 3, 2026Updated last month
- [NeurIPS 2025] WorldMem: Long-term Consistent World Simulation with Memory☆379Feb 21, 2026Updated 5 months ago
- [NeurIPS 2025] Sekai: A Video Dataset towards World Exploration☆302Jun 27, 2026Updated 3 weeks ago
- VerseCrafter: Dynamic Realistic Video World Model with 4D Geometric Control☆412Updated this week
- ☆334Jan 24, 2026Updated 5 months ago
- ☆213Oct 22, 2025Updated 8 months ago
- Official Implementation of MultiWorld: Scalable Multi-Agent Multi-View Video World Models☆247May 12, 2026Updated 2 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Out of Sight but Not Out of Mind: Hybrid Memory for Dynamic Video World Models☆267Apr 29, 2026Updated 2 months ago
- [ECCV 2024] Dual-Camera Smoooth Zoom on Mobile Phones☆77Nov 18, 2024Updated last year
- 📷 [CVPR'26] Camera-controlled text-to-video generation, now with intrinsics, distortion and orientation control!☆206May 15, 2026Updated 2 months ago
- HY-World 1.5: A Systematic Framework for Interactive World Modeling with Real-Time Latency and Geometric Consistency☆1,558Jun 10, 2026Updated last month
- Scaling Text-to-Image Diffusion Transformers with Representation Autoencoders☆255Feb 13, 2026Updated 5 months ago
- [ICCV25] TACA: Rethinking Cross-Modal Interaction in Multimodal Diffusion Transformers☆42Jul 23, 2025Updated 11 months ago
- [ICLR 2026] OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling☆485Apr 16, 2026Updated 3 months ago
- The official code of Yume☆677Jan 14, 2026Updated 6 months ago
- Official Implementation of SAGE-GRPO:Manifold-Aware Exploration for Reinforcement Learning in Video Generation☆126Apr 2, 2026Updated 3 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- RefSTAR: Blind Facial Image Restoration with Reference Selection, Transfer, and Reconstruction (AAAI 2026)☆24Apr 13, 2026Updated 3 months ago
- [ECCV 2026] Geometry-Aware Single-Image 4D Synthesis via Dense Trajectory Generation☆68Jul 11, 2026Updated last week
- [CVPR 2026 Highlight] Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation☆352Dec 15, 2025Updated 7 months ago
- [CVPR 2026] WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memories (WorldExpand of HY-Wo…☆189Apr 24, 2026Updated 2 months ago
- [ICML 2026] "LIVE: Long-horizon Interactive Video World ModEling"☆35Jul 15, 2026Updated last week
- Official Repo for Self-Forcing++ High Quality Long Video Generation☆264Oct 13, 2025Updated 9 months ago
- World Model Inference Engine☆175Jun 5, 2026Updated last month