SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models
☆79May 28, 2026Updated 2 months ago
Alternatives and similar repositories for SCOPE
Users that are interested in SCOPE are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [Arxiv 2026] ReactiveGWM: Steering NPC in Reactive Game World Models☆101Aug 4, 2026Updated 2 weeks ago
- Code Implementation of "WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation"☆180May 9, 2026Updated 3 months ago
- Official Implementation of MultiWorld: Scalable Multi-Agent Multi-View Video World Models☆251May 12, 2026Updated 3 months ago
- Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Video☆226May 30, 2026Updated 2 months ago
- Real-Time Physical Action-Conditioned Video Generation☆219Mar 6, 2026Updated 5 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆155Jul 31, 2026Updated 3 weeks ago
- A²RD: Agentic Autoregressive Diffusion for Long Video Consistency☆28May 10, 2026Updated 3 months ago
- StableWorld: Towards Stable and Consistent Long Interactive Video Generation☆97Mar 18, 2026Updated 5 months ago
- World Model Inference Engine☆178Jun 5, 2026Updated 2 months ago
- DreamX-World: A General-Purpose Interactive World Model☆758Jul 23, 2026Updated last month
- Office inference code for World Tracing (object/scene/dynamic). Live demos: https://haoz19.github.io/world-tracing-page/☆323Jun 17, 2026Updated 2 months ago
- Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory☆139Jul 27, 2026Updated 3 weeks ago
- The official code of Yume☆683Jan 14, 2026Updated 7 months ago
- [Official Code] PermaVid: Consistent Video Generation Across Edits via Disentangled Context Memory☆44Jun 17, 2026Updated 2 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Code for MIRA: Multiplayer Interactive World Models with Representation Autoencoders☆506Aug 3, 2026Updated 3 weeks ago
- Code Release for "OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data"☆80Aug 4, 2026Updated 2 weeks ago
- PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects☆311Jun 11, 2026Updated 2 months ago
- [ICML 2026] | Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memory☆196May 4, 2026Updated 3 months ago
- The first open-domain closed-loop revisited benchmark for evaluating memory consistency and action control in world models.☆77Jul 2, 2026Updated last month
- Infinite Worlds with Versatile Interactions☆1,551Jul 14, 2026Updated last month
- MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold☆120Updated this week
- Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning (Text-to-3D, Image-to-3D, Assembly-3D)☆48Jul 30, 2026Updated 3 weeks ago
- The first multiplayer video world model in Minecraft☆223Mar 3, 2026Updated 5 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Implementation of Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players☆657Jun 17, 2026Updated 2 months ago
- TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction☆350Jun 12, 2026Updated 2 months ago
- ☆58Jun 17, 2026Updated 2 months ago
- Helios: Real Real-Time Long Video Generation Model☆2,071Jul 28, 2026Updated 3 weeks ago
- Official Repo for paper: Scaling Behavior Cloning Improves Causal Reasoning: An Open Model for Real-Time Video Game Playing☆182Feb 6, 2026Updated 6 months ago
- Latent Spatial Memory for Video World Models☆311Jul 17, 2026Updated last month
- Context Forcing: Consistent Autoregressive Video Generation with Long Context [ICML26]☆109Aug 4, 2026Updated 2 weeks ago
- A Minimal and Elegant Framework & Tutorial for Real-Time Interactive World Models☆795Jun 15, 2026Updated 2 months ago
- high-performance inference and serving library for interactive autoregressive video and world models☆465Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Code of WinT3R: Window-Based Streaming Rrconstruction With Camera Token Pool☆230Mar 4, 2026Updated 5 months ago
- ☆11Aug 7, 2024Updated 2 years ago
- [ICML 2026] Orienting Latent Actions for Video World Modeling☆121Apr 20, 2026Updated 4 months ago
- One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency(CVPR highlight 2025)☆76Dec 15, 2025Updated 8 months ago
- [ICML 2026] World-R1: Reinforcing 3D Constraints for Text-to-Video Generation☆418Jun 3, 2026Updated 2 months ago
- [CVPR 2026] Spatio-Temporal Autoregressive 4K 360° Video Generation from Perspective Video☆129Mar 24, 2026Updated 4 months ago
- Repository for the CVPR 2026 paper MeshFlow Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer by Weiyu …☆509Jul 17, 2026Updated last month