[ICML 2026] Orienting Latent Actions for Video World Modeling
☆128Oct 10, 2026Updated 3 weeks ago
Alternatives and similar repositories for Olaf-World
Users that are interested in Olaf-World are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Flow Map OPD for AnyStep Video Diffusion☆450Aug 14, 2026Updated 2 months ago
- The first open-domain closed-loop revisited benchmark for evaluating memory consistency and action control in world models.☆81Jul 2, 2026Updated 4 months ago
- ☆23May 5, 2026Updated 5 months ago
- [NeurIPS 2024] EvolveDirector: Approaching Advanced Text-to-Image Generation with Large Vision-Language Models.☆52Oct 14, 2024Updated 2 years ago
- EVOLVE-VLA: Test-Time Training from Environment Feedback for Vision-Language-Action Models☆92Dec 17, 2025Updated 10 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official implementation of AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories☆101Feb 17, 2026Updated 8 months ago
- [ICCV 2025] Balanced Image Stylization with Style Matching Score☆69Mar 9, 2026Updated 7 months ago
- Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Video☆229May 30, 2026Updated 5 months ago
- [ICLR 2026] OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling☆505Apr 16, 2026Updated 6 months ago
- [NeurIPS 2025] Sekai: A Video Dataset towards World Exploration☆314Jun 27, 2026Updated 4 months ago
- [CVPR 2026] An official implementation of Adv-GRPO. The Image as Its Own Reward: Reinforcement Learning with Adversarial Reward for Image…☆90Feb 26, 2026Updated 8 months ago
- Real-Time Physical Action-Conditioned Video Generation☆232Mar 6, 2026Updated 7 months ago
- [CVPR 2026] FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection☆38Jun 7, 2026Updated 4 months ago
- The first multiplayer video world model in Minecraft☆230Mar 3, 2026Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Code Implementation of "WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation"☆185May 9, 2026Updated 5 months ago
- [ICLR 2026] Astra : General Interactive World Model with Autoregressive Denoising"☆340Jun 9, 2026Updated 4 months ago
- DeepVerse: 4D Autoregressive Video Generation as a World Model☆233Aug 11, 2025Updated last year
- Geo-Align: Video Generation Alignment via Metric Geometry Reward☆34May 25, 2026Updated 5 months ago
- [ICCV 2025] Official pytorch implementation of "SteerX: Creating Any Camera-Free 3D and 4D Scenes with Geometric Steering"☆52Mar 20, 2025Updated last year
- Infinite-Forcing: Towards Infinite-Long Video Generation☆154Nov 13, 2025Updated 11 months ago
- The official code of Yume☆685Jan 14, 2026Updated 9 months ago
- 📷 [CVPR'26] Camera-controlled text-to-video generation, now with intrinsics, distortion and orientation control!☆238May 15, 2026Updated 5 months ago
- [ICML 2026] Official codebase for "Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactiv…☆1,020Oct 24, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [CVPR 2026] ShowUI-π: Flow-based Generative Models as GUI Dexterous Hands☆143Apr 22, 2026Updated 6 months ago
- [ICML 2026] | Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memory☆201May 4, 2026Updated 6 months ago
- A Simple Way to Eliminate Reward Hacking in GRPO Diffusion Alignment☆21Apr 14, 2026Updated 6 months ago
- BlenderLore: Learning 3D Coding from Internet Tutorial Videos.☆97Oct 14, 2026Updated 3 weeks ago
- [ICCV 2025 & ICCV 2025 RIWM Outstanding Paper] Aether: Geometric-Aware Unified World Modeling☆615Oct 26, 2025Updated last year
- Code World Model Official Repo☆569Aug 27, 2026Updated 2 months ago
- [CVPR2026] Long-horizon, spatially consistent video generation enabled by persistent 3D scene point clouds and dynamic-static disentangle…☆238May 12, 2026Updated 5 months ago
- A Curated List of Awesome Video World Models with AR Diffusion: Covering Algorithms, Applications, and Infrastructure, Aimed at Serving a…☆717Oct 9, 2026Updated 3 weeks ago
- A Minimal and Elegant Framework & Tutorial for Real-Time Interactive World Models☆868Sep 10, 2026Updated last month
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- [CVPR 2026] Official implementation of "MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second".☆488Mar 19, 2026Updated 7 months ago
- Official Implementation of MultiWorld: Scalable Multi-Agent Multi-View Video World Models☆266May 12, 2026Updated 5 months ago
- CD-LAM is a LAM-side causal debiasing method for continuous latent actions. CD-LAM keeps the downstream action conditioning format unchan…☆21Jul 21, 2026Updated 3 months ago
- Dynamic 3D Foundation Model using Causal Transformer. [ICLR 2026]☆412May 8, 2026Updated 5 months ago
- [NeurIPS 2025] WorldMem: Long-term Consistent World Simulation with Memory☆401Feb 21, 2026Updated 8 months ago
- [CVPR 2026] SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Time☆129May 17, 2026Updated 5 months ago
- [ICML'25] The PyTorch implementation of paper: "AdaWorld: Learning Adaptable World Models with Latent Actions".☆264Jun 17, 2025Updated last year