dtaralla / rrise
A Rust binding for Wwise
☆13Updated last year
Related projects ⓘ
Alternatives and complementary repositories for rrise
- A library wrapper for integrating FMOD Engine in Rust applications.☆42Updated last month
- 3rd party crates to handle bevy UI☆25Updated last year
- A tweening library for Rust☆59Updated last month
- A plugin for Bevy Engine which implements toolbar using egui☆15Updated 2 years ago
- A vdom-free reactive UI lib for the bevy game engine☆58Updated 2 years ago
- Particle Systems in bevy☆24Updated 2 years ago
- Allows you to write sequential description of processes involving delays, user input, and other waits.☆53Updated 3 weeks ago
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated 8 months ago
- A Bevy plugin to write dialogues for your characters, together with player choices.☆56Updated 6 months ago
- A third party Bevy plugin that integrates `oddio` into Bevy.☆36Updated last year
- Persist game settings like music volume or graphic settings in a nice toml file in the right location.☆24Updated 2 months ago
- Tools for working with meshes in bevy☆20Updated 4 months ago
- Remote developer tools for bevy☆59Updated 2 years ago
- Attach Bevy's Handles/Entities statically to Types.☆36Updated 6 months ago
- Spine runtime for Rust (and wasm!) transpiled from the official C Runtime.☆46Updated 2 months ago
- Bevy plugin for Flowfield based pathfinding☆48Updated last month
- Verlet physics plugin for bevy.☆45Updated 4 months ago
- Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, …☆56Updated 2 weeks ago
- Some ridiculous SSGI for bevy☆39Updated 9 months ago
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆33Updated this week
- bevy + metrics + egui_plot☆22Updated 3 weeks ago
- The social game server for all your game jams!☆45Updated last week
- Input capture and playback functionality for the Bevy game engine.☆31Updated 3 months ago
- a prototype crate for creating modular and performant 3D CPU particle systems, inspired by Unity's Shuriken Particle System.☆32Updated 2 years ago
- Crate that allows querying components by value in the Bevy game engine.☆31Updated 3 weeks ago
- Autodesk Filmbox (*.fbx) loader for Bevy Engine☆21Updated last year
- A workflow for baked global illumination in the Bevy game engine☆17Updated last month
- A bevy plugin to track informations about the cursor☆21Updated 4 months ago
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Updated 8 months ago
- A bevy plugin that creates a popup and logs to error on panic.☆16Updated 4 months ago