deepnight / ldtk-haxe-api
LDtk level editor Haxe API (available on HaxeLib)
☆95Updated 2 months ago
Alternatives and similar repositories for ldtk-haxe-api:
Users that are interested in ldtk-haxe-api are comparing it to the libraries listed below
- Simple Physics Library written in Haxe☆146Updated last year
- The general personal libs I use in my Haxe projects.☆250Updated 3 weeks ago
- CSS Components based strictly typed UI framework for Haxe☆88Updated last week
- A Heaps extension library with "advanced" features.☆84Updated last year
- ⚔ Colyseus Multiplayer SDK for Haxe☆80Updated last month
- An Aseprite File Parser for Heaps☆29Updated last year
- A small Windows script to quickly create redistribuable of an existing simple HL/JS/SWF haxe project.☆42Updated last year
- Haxe open-cross-library☆99Updated 3 months ago
- Super lightweight Entity Component System framework for Haxe☆47Updated 2 years ago
- Haxe/hxcpp @:native bindings for raylib.☆62Updated 2 months ago
- RayLib extern bindings for Haxe☆39Updated last year
- Heaps can easily compile Android, IOS, HTML5, MAC, window, etc☆45Updated last year
- ☆35Updated 3 years ago
- Haxe native extension for the Steam API☆113Updated last year
- Various helpers and tools library for haxeflixel☆95Updated last year
- Haxe native extension for the Steam API☆44Updated 8 months ago
- Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + w…☆283Updated last week
- Haxe/C# externs for Godot 3.4.0☆90Updated 2 years ago
- Visual Studio Code Debugger for Haxe/HashLink applications☆57Updated last month
- Haxe Physics Engine (Haxe 4 compatible fork)☆50Updated 4 years ago
- Some helper classes for Haxe that I like to use :D☆73Updated 2 years ago
- Haxe Binary serialization and network synchronization library☆159Updated last month
- A separation axis theorem collision library for Haxe.☆166Updated 4 years ago
- GUI library for HaxeFlixel☆182Updated 2 months ago
- Some helper classes for HaxeFlixel that I like to use☆37Updated last year
- Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!☆103Updated 2 years ago
- A macro-based Entity Component System framework, focusing on ease of use.☆36Updated 2 weeks ago
- My repo for Ludum Dare (and other jams) game sources☆30Updated 4 years ago
- Haxe framework for creating compilation targets using macros☆113Updated last month
- The most simple examples for heaps. See http://haxe.ru/heapsio (it's in russian)☆106Updated 4 years ago