damo-cv / MotionRGBDLinks
[CVPR2022] Decoupling and Recoupling Spatiotemporal Representation for RGB-D-based Motion Recognition
☆26Updated last year
Alternatives and similar repositories for MotionRGBD
Users that are interested in MotionRGBD are comparing it to the libraries listed below
Sorting:
- This is a repository contains the implementation of our AAAI'23 oral paper Hierarchical Contrast for Unsupervised Skeleton-based Action R…☆32Updated 2 years ago
- Official implementation of the ICCV 2023 paper "Masked Motion Predictors are Strong 3D Action Representation Learners"☆45Updated last year
- The official project website of "Ske2Grid: Skeleton-to-Grid Representation Learning for Action Recognition" (The paper of Ske2Grid is pub…☆19Updated last year
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆66Updated 3 years ago
- This is the official implementation of the paper "MotionMixer: MLP-based 3D Human Body Pose Forecasting" (IJCAI 2022, oral-presentation).☆51Updated 2 years ago
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆115Updated last year
- (CVPR 2022 Oral) Official implemention: TransRAC☆116Updated 6 months ago
- ☆16Updated last year
- [ICCV2023] Auxiliary Tasks Benefit 3D Skeleton-based Human Motion Prediction☆33Updated last year
- This is an official implementation of our CVPR 2022 ORAL paper "Temporal Feature Alignment and Mutual Information Maximization for Video-…☆48Updated 3 years ago
- Official implementation of the ECCV 2022 paper "CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillati…☆37Updated 2 years ago
- This is the official implemntation for SkeleMixCLR☆18Updated 3 years ago
- Code for "Contextual Instance Decoupling for Robust Multi-Person Pose Estimation", CVPR 2022 Oral☆54Updated 3 years ago
- [ICCV 2023] Latent Action Composition for Skeleton-based Action Segmentation☆20Updated last year
- Official implementation of paper "Trajectory-Aware Body Interaction Transformer for Multi-Person Pose Forecasting".☆40Updated last year
- This is the official implementation of our CVPR 2024 paper "BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition"☆108Updated last year
- ☆28Updated last year
- [BMVC 2021 Oral] Official implementation of our paper "A Unified Framework for Real-world Skeleton-based Action Recognition" on Toyota Sm…☆51Updated 2 years ago
- ☆31Updated 2 years ago
- Official PyTorch implementation of UniHCP☆156Updated 2 years ago
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆13Updated 9 months ago
- ☆79Updated last year
- FineDiving: A Fine-grained Dataset for Procedure-aware Action Quality Assessment☆140Updated last year
- [CVPR2024] Official implementation of the paper: Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning☆40Updated 2 weeks ago
- [ECCV '24] On the Utility of 3D Hand Poses for Action Recognition☆16Updated 2 months ago
- This is the official implementation of Global-local Motion Transformer for Unsupervised Skeleton-based Action Learning (ECCV 2022).☆22Updated last year
- [CVPR 2022] An Empirical Study of End-to-end Temporal Action Detection☆85Updated 2 years ago
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆72Updated 4 years ago
- A Large RGB-D Video Dataset for Long-Distance Continuous Gesture Recognition☆27Updated 3 years ago
- Paper list of human object interaction (HOI)☆53Updated 4 years ago