contextfreeinfo / tacaLinks
Wasm runtime for multimedia apps
☆181Updated 4 months ago
Alternatives and similar repositories for taca
Users that are interested in taca are comparing it to the libraries listed below
Sorting:
- Highly experimental, blazingly fast, lean & mean descendant of WebGPU written in Zig☆100Updated last year
- mach/gpu: truly cross-platform WebGPU graphics for Zig☆203Updated last year
- Rust bindings for the sokol headers (https://github.com/floooh/sokol)☆99Updated last week
- Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.☆272Updated 6 months ago
- Odin + WASM = 💙☆117Updated 9 months ago
- A Wasm environment for cross-platform, sandboxed graphical applications.☆562Updated last week
- window+input+GPU, truly cross-platform☆180Updated last year
- Entity Component System from first-principles designed for Zig☆35Updated last year
- Cross-platform graphics lib for Zig built on top of Dawn native WebGPU implementation.☆41Updated 2 months ago
- A small anti-aliased hardware-accelerated vector graphics library☆223Updated last month
- A platform for computing and creating applications.☆357Updated 2 years ago
- Bindings to WGPU Native in the Odin programming language☆40Updated 2 weeks ago
- Simple Pacman clone written in Zig.☆280Updated last month
- A Zig ECS.☆128Updated last week
- Idiomatic Zig bindings for raylib utilizing raylib_parser☆251Updated last year
- A web renderer frontend for zig applications☆122Updated last year
- Mach engine examples☆83Updated last year
- Pure Zig 2D graphics library☆165Updated this week
- Easily call Javascript from Zig wasm☆74Updated last month
- ☆145Updated this week
- Glslang ported to be usable via Zig's build system.☆60Updated last month
- A fast and simple zig native ECS.☆36Updated 5 months ago
- A minimal 2d/3d game framework for @ziglang.☆294Updated this week
- LoLa is a small programming language meant to be embedded into games.☆220Updated 4 months ago
- Zig lang bindings for Godot Engine GDNative and GDExtension☆125Updated last year
- Application framework based on OpenGL ES 2.0. Runs on desktop machines, Android phones and the web☆176Updated 2 years ago
- OpenGL binding generator based on the opengl registry☆118Updated 2 months ago
- SDL on Zig build system and in-sync with latest SDL versions☆61Updated 4 months ago
- A minimal example showing how HTML5's canvas, wasm memory and zig can interact.☆119Updated last year
- A Neo-Retro Fantasy Console. Make WASM-powered, networked multiplayer games.☆182Updated last year