Games-by-Mason / shader_compilerView external linksLinks
Glslang ported to be usable via Zig's build system.
☆62Dec 15, 2025Updated 2 months ago
Alternatives and similar repositories for shader_compiler
Users that are interested in shader_compiler are comparing it to the libraries listed below
Sorting:
- ☆15Aug 24, 2025Updated 5 months ago
- Common easing and interpolation functions for game development.☆58Dec 15, 2025Updated 2 months ago
- Demo music player written in zig☆12Jan 4, 2023Updated 3 years ago
- wpgu for Zig☆10Dec 24, 2021Updated 4 years ago
- Zig Llama2 implementation in WGSL with Mach backend.☆12Oct 4, 2023Updated 2 years ago
- Zig regex experiment☆14Nov 6, 2025Updated 3 months ago
- A game engine written in zig☆35Nov 6, 2025Updated 3 months ago
- BoundedArray module for Zig.☆18Aug 6, 2025Updated 6 months ago
- Iterator tools for functional data processing.☆18Aug 18, 2024Updated last year
- Tracy bindings for Zig.☆34Dec 15, 2025Updated 2 months ago
- Vulkan binding generator for Zig☆778Updated this week
- DXC built using Zig☆70Feb 26, 2025Updated 11 months ago
- SimEarth-like sandbox game where you can make and develop your very own planet☆45Nov 9, 2024Updated last year
- automating the zig release process☆11Nov 19, 2025Updated 2 months ago
- A demo of using ZLS as a library!☆12Aug 22, 2023Updated 2 years ago
- A texture utility for Zig.☆55Dec 15, 2025Updated 2 months ago
- enables Zig/WASM to speak to JavaScript☆28Jul 7, 2024Updated last year
- Zig Fiber Library (experiments; wip)☆42Jul 22, 2024Updated last year
- 🧪GPU accelerated falling sand sim in Zig☆16Dec 30, 2024Updated last year
- 3d model for Ziggy the Ziguana☆15Feb 18, 2022Updated 3 years ago
- Highly experimental, blazingly fast, lean & mean descendant of WebGPU written in Zig☆123Jul 8, 2024Updated last year
- MicroZig running on the PyBadge! https://zigembeddedgroup.github.io/sycl-badge/☆25Feb 6, 2026Updated last week
- Fast, small, cross-platform WebGPU implementation☆29Jan 14, 2023Updated 3 years ago
- A minimal 2d/3d game framework for @ziglang.☆358Updated this week
- A spectral path tracer built with Zig + Vulkan☆136Jan 25, 2026Updated 3 weeks ago
- simple CLI tool for converting zig source code using flags-style declarations to packed structs☆30Jul 18, 2024Updated last year
- SDL ported to the Zig build system☆378Jan 11, 2026Updated last month
- Minimal build.zig for targeting iOS☆145Oct 11, 2023Updated 2 years ago
- ☆87Sep 10, 2024Updated last year
- ☆38Nov 3, 2022Updated 3 years ago
- Visually simulate basic markets.☆46Dec 14, 2025Updated 2 months ago
- Mach engine examples☆83Jul 9, 2024Updated last year
- windowed i/o☆48Feb 7, 2026Updated last week
- OpenCL bindings for Zig☆20Nov 5, 2025Updated 3 months ago
- A terminal graphics engine for rendering, effects, and animation. Built for games, engines, and visual frameworks.☆77Jan 1, 2026Updated last month
- Configurable AVR simulator☆17Apr 20, 2025Updated 9 months ago
- ☆392Aug 26, 2025Updated 5 months ago
- Compile your WebAssembly programs into SPIR-V shaders☆58Oct 26, 2023Updated 2 years ago
- Compile time regular expressions in zig☆151Aug 27, 2023Updated 2 years ago