Games-by-Mason / shader_compilerLinks
Glslang ported to be usable via Zig's build system.
☆49Updated this week
Alternatives and similar repositories for shader_compiler
Users that are interested in shader_compiler are comparing it to the libraries listed below
Sorting:
- Common easing and interpolation functions for game development.☆43Updated 2 weeks ago
- Entity Component System from first-principles designed for Zig☆35Updated last year
- Ziggified Freetype 2 bindings with zero-fuss installation, cross compilation, and more.☆58Updated 4 months ago
- Simple game written from scratch in Zig☆57Updated last week
- DarknessFX Zig templates, projects, programs, libs and tools.☆40Updated this week
- A fast and simple zig native ECS.☆33Updated 2 months ago
- Toying with vulkan and zig☆52Updated this week
- An ECS API for Zig!☆32Updated 2 weeks ago
- windowed i/o☆29Updated 2 weeks ago
- OS-native file dialogs on Linux, macOS and Windows☆57Updated 10 months ago
- an app framework for making small and delicious games! (very wip)☆18Updated 2 years ago
- Very simple PNG parser for Zig☆9Updated last year
- A glTF parser for Zig codebase.☆70Updated 2 months ago
- A fork of KhronosGroup/Vulkan-Headers that adds zig binding generation☆17Updated 4 years ago
- SIMD math library for Zig game developers☆45Updated last week
- Mach engine examples☆83Updated 11 months ago
- Sample to use sokol-zig bindings with Dear ImGui☆47Updated last week
- ☆70Updated last week
- ☆72Updated last year
- Cross-platform graphics lib for Zig built on top of Dawn native WebGPU implementation.☆23Updated last month
- Generic job queue implementation for Zig.☆10Updated 3 months ago
- Zig bindings for the Tracy profiler.☆76Updated 2 years ago
- A Zig ECS.☆91Updated last week
- Zig bithacks☆76Updated 8 months ago
- List of zig game development related projects☆89Updated 2 years ago
- A type erasure library for Zig that is meant to be eventually upstreamed to std☆38Updated 3 months ago
- Basic fixed point implementation in Zig.☆33Updated 3 weeks ago
- Address-stable array with a max size that allocates directly from virtual memory.☆22Updated 2 months ago
- Cross platform Zig library for obtaining a rendering context and loading assets☆23Updated 7 months ago
- Tracy bindings for Zig.☆19Updated 2 months ago