Jack-Ji / jok
A minimal 2d/3d game framework for @ziglang.
☆224Updated this week
Alternatives and similar repositories for jok:
Users that are interested in jok are comparing it to the libraries listed below
- Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.☆246Updated last week
- OpenGL binding generator based on the opengl registry☆106Updated 4 months ago
- Zig linear mathemathics☆196Updated 8 months ago
- Idiomatic Zig bindings for raylib utilizing raylib_parser☆238Updated 9 months ago
- Zig OpenGL binding generator☆101Updated 2 weeks ago
- SDL ported to the Zig build system☆187Updated this week
- SDL2 hello world in zig☆144Updated 9 months ago
- Linear algebra library for games and real-time graphics.☆250Updated this week
- window+input+GPU, truly cross-platform☆180Updated last year
- Top-down 2D RPG☆258Updated 9 months ago
- ☆311Updated last week
- SDL with the build system replaced by Zig☆96Updated 2 weeks ago
- A shallow wrapper around SDL that provides object API and error handling☆391Updated last week
- a fairly minimal raylib zig example codebase using the zig package manager☆69Updated 2 weeks ago
- Provides access to well-known folders across several operating systems☆256Updated 3 weeks ago
- An implementation of vkguide.dev in the zig programming language☆121Updated last week
- Highly experimental, blazingly fast, lean & mean descendant of WebGPU written in Zig☆97Updated 8 months ago
- Zig bindings for ocornut/imgui, generated using cimgui/cimgui☆107Updated 8 months ago
- Zig OpenGL Wrapper☆474Updated last week
- A thin, idiomatic wrapper for GLFW. Written in Zig, for Zig!☆93Updated 3 weeks ago
- Simple Pacman clone written in Zig.☆267Updated last week
- A zig based Imgui Application framework☆119Updated 3 weeks ago
- List of zig game development related projects☆84Updated 2 years ago
- Zig bindings for the library clay: A high performance UI layout library in C.☆111Updated this week
- Follow the Learn-OpenGL book using Zig☆114Updated 2 years ago
- Application framework based on OpenGL ES 2.0. Runs on desktop machines, Android phones and the web☆165Updated 2 years ago
- Example usage of raylib.zig bindings☆49Updated last year
- A HTTP/1.1 client/server implementation for Odin.☆189Updated last month
- A glTF parser for Zig codebase.☆60Updated 2 weeks ago
- Ziggified Freetype 2 bindings with zero-fuss installation, cross compilation, and more.☆52Updated 3 weeks ago