hamoid / Joukkue
Collaborative creative coding
☆37Updated 3 years ago
Alternatives and similar repositories for Joukkue:
Users that are interested in Joukkue are comparing it to the libraries listed below
- The Digital Darkroom Practice☆18Updated 5 years ago
- Lux Lingua introduction at SFPC☆23Updated 8 years ago
- a working syllabus reference list for New Media Art and Technology☆32Updated 4 years ago
- Simulations of Natural Systems & Phenomena☆39Updated 10 years ago
- workshop at nk, june2013☆52Updated last year
- Official master repo (Git version)☆21Updated 8 years ago
- This code explores the potential influences of Sol LeWitt's work on contemporary works of software☆29Updated 8 years ago
- a standalone player for cables.gl-patches using the electron framework☆28Updated 7 months ago
- Syllabus and course material for Ideation & Methodologies☆12Updated 6 years ago
- A simple editor for p5.js code that runs inside the PDE☆37Updated 2 years ago
- A segmentation procedure for planar graphs defined by an input polyline.☆21Updated 8 years ago
- As part of CODAME Code Art Together, a series of ART+TECH e-vents, with Char Stiles☆43Updated 4 years ago
- ☆66Updated 7 years ago
- Framebuffers for p5.js☆28Updated 2 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 3 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 6 years ago
- Experiments and homework from the School for Poetic Computation☆24Updated 11 years ago
- GAmuza | Hybrid Live OF Sketching IDE | OSX only☆62Updated 8 years ago
- home of the ReCode Project (http://recodeproject.com)☆70Updated 12 years ago
- script to generate HeN ipfs app exports of GLSL shaders☆23Updated 3 years ago
- converts Adobe Illustrator shapes (saved as Adobe Illustrator 8 files) into human readable Processing code☆50Updated 6 years ago
- GLSL Shader examples for Processing☆40Updated 7 years ago
- ☆27Updated 3 years ago
- ISF (Interactive Shader Format) loader for openFrameworks☆41Updated 6 years ago
- ☆11Updated 8 years ago
- post-processing library that merges many effects into few shader passes☆17Updated 2 years ago
- Exoteric *nix terminal tutorial☆51Updated 11 years ago
- Scripts for common media file conversion tasks☆54Updated 9 months ago
- ACU Toolkit (partial history)☆14Updated 7 years ago
- oblique is a processing sketch for image processing and filtration that relies upon chained fragment shaders.☆20Updated 4 years ago