ckddbs / three-fbx-loader
☆20Updated 2 years ago
Alternatives and similar repositories for three-fbx-loader:
Users that are interested in three-fbx-loader are comparing it to the libraries listed below
- Examples for node-webgpu☆26Updated 2 years ago
- Occlusion culling tests using three.js☆20Updated 6 years ago
- three.js helper to handle dynamically generated texture.☆62Updated 9 years ago
- Javascript bindings for Nvidia PhysX based on Embind☆26Updated last week
- fbx viewer with three.js for react☆27Updated 3 years ago
- a GPU based picking class for ThreeJS lib☆79Updated 6 years ago
- ☆11Updated 4 years ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- model-browser is a command line tool available on npm, for browsing local 3D models via a web browser. It currently only supports GLB fil…☆23Updated 3 years ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆32Updated 4 years ago
- Light Baking for three.js☆18Updated 6 years ago
- ☆13Updated 4 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 5 years ago
- Particle system for Three.js☆28Updated last year
- Dynamic sky addon for t3d.☆11Updated this week
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆47Updated 7 months ago
- get stats from three.js renderer☆69Updated 6 years ago
- Tool to provide a filterable registry of glTF community projects.☆89Updated 8 months ago
- Repository containing the expanded version of all three.js shaders.☆14Updated 3 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆18Updated 4 years ago
- Engine-agnostic glTF 2.0 Loader in TypeScript☆54Updated 5 years ago
- glTF 2.0 support for the PlayCanvas Engine☆102Updated 2 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆50Updated 7 years ago
- Use this repo as a place to share your scenes and meshes☆47Updated 4 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆53Updated last year
- Virtual Texturing for three.js☆35Updated 10 years ago
- Sample loading glTF models using BabylonJS☆23Updated 5 years ago
- Runtime library for ShaderFrog☆78Updated 3 years ago