chinedufn / webgl-particle-effect-tutorialLinks
A tutorial for creating a WebGL fire particle effect using billboarded quads
☆19Updated 7 years ago
Alternatives and similar repositories for webgl-particle-effect-tutorial
Users that are interested in webgl-particle-effect-tutorial are comparing it to the libraries listed below
Sorting:
- 3D Geometry Primitives for WebGL☆42Updated 9 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- a 'shell' modifier for THREE.js☆50Updated 8 years ago
- Get vertex and face data from THREE.Geometry☆41Updated 3 years ago
- some tiny webgl scripts that might come in handy☆58Updated last year
- Compute mesh normals using angle weights☆23Updated 3 years ago
- Extra materials for three.js☆31Updated 9 years ago
- Tree-shakes and optimizes ThreeJS apps☆65Updated 7 years ago
- Extrudes a shape along a path☆28Updated last year
- A camera dolly helper for threejs☆28Updated 6 years ago
- WebGL OES_vertex_array_object polyfill for GPUs/Drivers/Browsers that don't have it☆36Updated 5 years ago
- THREE.TextMesh for three.js☆20Updated 9 years ago
- 📐GLSL Triplanar texture mapping. glslify format.☆29Updated 7 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- Fluffy Predator with THREE.js & instanced geometry☆29Updated 7 years ago
- main source for all my repro in .lab, with three.js, codemirror, and other...☆27Updated 5 years ago
- a soft gradient background in WebGL☆57Updated 9 years ago
- Flat 2D and 3D line rending with Regl for WebGL☆52Updated last year
- r/w stream of glsl tokens☆51Updated 2 years ago
- thick 2D lines for ThreeJS☆42Updated 8 years ago
- Maf☆81Updated 3 years ago
- WebGL dunes demo☆37Updated last year
- WebGL stats☆28Updated 2 years ago
- Detect and report browser and hardware features.☆72Updated 2 years ago
- ShaderTexture, a helper to use procedurally generated texture☆14Updated 8 years ago
- a simple example of ThreeJS with glslify☆79Updated 8 years ago
- A transform stream for glslify that adds an `import` directive to your shaders.☆23Updated 4 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- Artworks with Shader.☆32Updated 6 years ago
- Quick webGL implementation of an algorithm to create variable width lines supporting miter and bevel join☆15Updated 8 years ago