strack 重启维护版本
☆23Sep 10, 2021Updated 4 years ago
Alternatives and similar repositories for strack
Users that are interested in strack are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Advanced CG Production Pipeline Management System☆26Jun 14, 2019Updated 6 years ago
- Tag component as a dayu_widgets plugin☆12Dec 15, 2021Updated 4 years ago
- Manages rez packages.☆24Mar 21, 2021Updated 5 years ago
- setup arnold render for render department☆10Jul 13, 2016Updated 9 years ago
- A portable rez☆13Feb 26, 2026Updated 3 weeks ago
- A marking menu for DCC applications that support Python3 and qtpy.☆27Updated this week
- Model Context Protocol (MCP) server implementation for Autodesk Maya☆58May 12, 2025Updated 10 months ago
- Djed is an assets tools for manage and facilitate the workflow by connect all dcc together and save the published asset into database☆27Apr 24, 2023Updated 2 years ago
- Github Action to setup rez package system☆14Jul 12, 2023Updated 2 years ago
- Pyside2 widget for grabbing screenshots☆21May 12, 2020Updated 5 years ago
- An example of how to create a Python C++ extension for use in Maya☆42Apr 26, 2019Updated 6 years ago
- Armada Pipeline | Deprecated☆30Dec 8, 2022Updated 3 years ago
- A better Autodesk Maya antivirus tool detects and removes malicious.☆85Feb 10, 2026Updated last month
- QML wrapper for Maya and examples☆31Apr 24, 2020Updated 5 years ago
- A custom script shelves for 3ds max.☆12Mar 1, 2024Updated 2 years ago
- A Model Context Protocol (MCP) server for Autodesk ShotGrid/Flow Production Tracking (FPT) with comprehensive CRUD operations and data ma…☆51Mar 16, 2026Updated last week
- strack api 教程☆13May 15, 2017Updated 8 years ago
- CG TD Course☆94Mar 11, 2022Updated 4 years ago
- ☆17Nov 17, 2021Updated 4 years ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆68Jan 6, 2025Updated last year
- Nuke ToolSet☆113Dec 1, 2025Updated 3 months ago
- Maya后台批量导出abc缓存文件☆11Sep 17, 2020Updated 5 years ago
- My Rez packages☆24Feb 23, 2020Updated 6 years ago
- ☆15Dec 23, 2014Updated 11 years ago
- A application environment and launcher☆31Mar 9, 2026Updated 2 weeks ago
- An example and exploration of how and whether to use Rez for project configuration management☆51Jul 18, 2019Updated 6 years ago
- Collect all media, gizmos and other necessary files to make a Nuke script work, and copy it to one specific folder (Python)☆41Jan 7, 2026Updated 2 months ago
- Make realistic feather in Autodesk Maya☆21Apr 8, 2018Updated 7 years ago
- The visual node editor for nxt, a python layering and sequential execution tool for animation and VFX☆188Mar 5, 2026Updated 2 weeks ago
- easy consistent menus across apps: unreal, blender, maya, krita, substance painter, Katana, marmoset, 3ds max, cry-engine, FreeCAD, Hero,…☆101Feb 20, 2025Updated last year
- CGAL In Houdini☆13Feb 3, 2020Updated 6 years ago
- Stubs and stub generator for PyMXS☆40Jun 24, 2022Updated 3 years ago
- Package-based application launcher for VFX and games production☆201Jan 5, 2025Updated last year
- All Genshin Impact textures extracted from game☆10Nov 2, 2022Updated 3 years ago
- Template code and explanation to quickly start building a python plugin for RV player☆19Sep 2, 2020Updated 5 years ago
- Cross-platform environment management☆29Nov 7, 2024Updated last year
- Python bindings for manipulating skin data in various DCCs☆32Jan 8, 2026Updated 2 months ago
- Custom nodes and introspection with the maya API☆32Aug 1, 2018Updated 7 years ago
- Scripts for maya animators and animations...☆24Aug 19, 2015Updated 10 years ago