cg-tuwien / Quantifying-the-Error-of-Light-Transport-Algorithms
Quantifying the Error of Light Transport Algorithms
☆14Updated 5 years ago
Alternatives and similar repositories for Quantifying-the-Error-of-Light-Transport-Algorithms:
Users that are interested in Quantifying-the-Error-of-Light-Transport-Algorithms are comparing it to the libraries listed below
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 5 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Updated 5 years ago
- A simple and fast parser for PBRT v3 files☆24Updated last year
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆40Updated last year
- Monte Carlo Render Viewing and Visualization Tools☆11Updated 3 years ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆15Updated 4 years ago
- Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)☆27Updated 3 years ago
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Updated 2 years ago
- Headers, tests, and examples for Covariance Tracing☆48Updated 4 years ago
- ☆17Updated 3 years ago
- Implementation of "Single-pass stratified importance resampling"☆28Updated 2 years ago
- ☆18Updated 3 years ago
- An Efficient Transport Estimator for Complex Layered Materials☆13Updated 4 years ago
- Fourier analysis of numerical integration in Monte Carlo rendering: Theory and Practice by Kartic Subr, Gurprit Singh, Wojciech Jarosz☆16Updated 6 years ago
- An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to …☆32Updated 3 years ago
- ☆62Updated 7 years ago
- ☆17Updated 4 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆94Updated 2 years ago
- Integrating Clipped Spherical Harmonics Expansions☆45Updated 4 years ago
- Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights☆33Updated 4 years ago
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆57Updated 9 months ago
- Vulkan Path Tracer with Optix Denoiser integration☆32Updated 3 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 9 years ago
- OpenVDB Support for Mitsuba☆10Updated 10 years ago
- ☆58Updated 2 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated 11 months ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆48Updated last year
- ☆24Updated 7 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆52Updated 6 years ago