calebbarton1 / ClutterBug
A tool for randomly generating clutter in Unity projects
☆11Updated 6 years ago
Alternatives and similar repositories for ClutterBug:
Users that are interested in ClutterBug are comparing it to the libraries listed below
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Updated 7 years ago
- Terraced like procedural terrain made with Unity DOTS☆21Updated 4 years ago
- Create your own planet, procedurally☆18Updated 5 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆11Updated 4 years ago
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- Editor GUI extension for drawing a drop area.☆11Updated 4 months ago
- Custom sub graph library for Shader Graph☆10Updated 6 years ago
- Fast Softparticle For Unity☆12Updated 5 years ago
- Source-like displacements for Unity☆14Updated 5 years ago
- Copy paste gameobjects across Unity projects☆12Updated 3 years ago
- Easily export a folder of scripts and assets as a local Unity 2018 package for use with the new Package Manager.☆14Updated 4 years ago
- A bytesize effect for simple glass-like refraction in Unity Shader Graph.☆18Updated 3 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- Editor tool for exporting renders of procedural pixels shaders using ShaderGUI in Unity.☆12Updated 6 years ago
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- A type-safe replacement to SendMessage.☆16Updated 2 years ago
- Simple tool for Unity to paint vertex colors on meshes☆15Updated 3 years ago
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 7 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 3 years ago
- Subgraphs for creating patterns in Unity Shader Graph☆15Updated 6 years ago
- Camo surface shader made in unity with support for camo map.☆19Updated 2 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆18Updated 3 years ago
- ☆12Updated 5 years ago
- For Unity3D: Delaunay algorithm .☆11Updated 5 years ago