Real-time wgsl visualisation tooling for educating oneself in the art of shader programming
☆664Mar 4, 2026Updated last month
Alternatives and similar repositories for shadplay
Users that are interested in shadplay are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,312Mar 22, 2026Updated 3 weeks ago
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆2,874Mar 23, 2026Updated 3 weeks ago
- Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender☆824Mar 5, 2026Updated last month
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆77Mar 10, 2026Updated last month
- Picking and pointer events for Bevy☆842Mar 4, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A straightforward stateful input manager for the Bevy game engine.☆915Feb 26, 2026Updated last month
- Pathfinding on NavMeshes for Bevy☆463Mar 30, 2026Updated 2 weeks ago
- An opionated set of Best Practices for the Bevy game engine☆418Jun 16, 2025Updated 10 months ago
- A 3D reference project and tech demo for the Bevy Engine☆849Feb 23, 2026Updated last month
- A floating character controller for Bevy☆448Apr 2, 2026Updated 2 weeks ago
- Shaders and other small Bevy examples☆257Feb 23, 2026Updated last month
- A networking library to make multiplayer games for the Bevy game engine☆972Apr 6, 2026Updated last week
- Utility AI library for the Bevy game engine☆1,294Oct 7, 2025Updated 6 months ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆87Jan 29, 2026Updated 2 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Blazingly fast retained layout engine for Bevy ECS.☆907Feb 24, 2026Updated last month
- A server-authoritative replication crate for Bevy.☆589Apr 8, 2026Updated last week
- A library for rendering vector shapes using the Bevy game engine☆449Feb 23, 2026Updated last month
- In-App editor tools for bevy applications☆837Apr 25, 2025Updated 11 months ago
- Tweening animation plugin for the Bevy game engine.☆541Jan 31, 2026Updated 2 months ago
- ☆326Jan 14, 2026Updated 3 months ago
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆231Dec 1, 2024Updated last year
- Inspector plugin for the bevy game engine☆1,590Jan 14, 2026Updated 3 months ago
- This template is a great way to get started on a new 2D Bevy game!☆453Feb 28, 2026Updated last month
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Bevy plugin helping with asset loading and organization☆659Apr 2, 2026Updated 2 weeks ago
- Convert glTF extras to Bevy Components using reflection☆272Apr 4, 2026Updated last week
- Bevy camera controllers with buttery, exponential smoothing.☆315Feb 2, 2026Updated 2 months ago
- Customizable Performance/Debug Overlay for Bevy UI☆234May 20, 2025Updated 10 months ago
- A framework for saving and loading application state in Bevy.☆210Jan 21, 2026Updated 2 months ago
- bevy prefab editor☆490May 23, 2025Updated 10 months ago
- An integration to render vector graphics with Vello in the Bevy game engine.☆273Mar 25, 2026Updated 3 weeks ago
- A hot reload system for the Bevy game engine☆223May 3, 2025Updated 11 months ago
- ergonomic reactive Bevy UI library powered by FRP signals☆190Feb 11, 2026Updated 2 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆305Apr 2, 2026Updated 2 weeks ago
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆196Nov 14, 2025Updated 5 months ago
- Pathfinding using Polyanya☆486Mar 28, 2026Updated 2 weeks ago
- A Bevy plugin to use Kira for game audio☆429Mar 20, 2026Updated 3 weeks ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆95Mar 9, 2026Updated last month
- Collection of generic asset loaders for common file formats☆263Mar 22, 2026Updated 3 weeks ago
- Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android☆1,088Jan 18, 2026Updated 2 months ago