brianasu / 2d-pixelshadows
2D per pixel shadow maps
☆21Updated 9 years ago
Alternatives and similar repositories for 2d-pixelshadows:
Users that are interested in 2d-pixelshadows are comparing it to the libraries listed below
- Twisted Oak Unity Utilities☆51Updated 10 years ago
- Unity3D Editor extensions for 2D Joints.☆35Updated 9 years ago
- A super duper lightweight tweening library for Unity☆50Updated 7 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- An attribute that let's you auto-load components☆61Updated 8 years ago
- Open source conversation framework for Unity☆17Updated 4 years ago
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆70Updated 7 years ago
- Collaborate anything related to Unity2D☆10Updated 9 years ago
- ☆44Updated 6 years ago
- ☆48Updated 9 years ago
- A simple 2d/3d visibility effect in Unity☆48Updated 7 years ago
- Editor extension for Unity that allows selecting any level of a Prefab's child objects beyond just two.☆18Updated 10 years ago
- Translation Tool for Unity5 and uGUI☆22Updated 9 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆59Updated 7 years ago
- Some procedural planet generation in Unity 5☆15Updated 9 years ago
- Open source serialization for Unity☆21Updated 4 years ago
- TeaTime is a fast and straightforward queue for timed callbacks, specifically designed to address common coroutine patterns in Unity game…☆49Updated 3 years ago
- Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.☆67Updated 7 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆60Updated 10 years ago
- A Unity version of the open source C# library used to read BulletML XML files☆45Updated 8 years ago
- Visual Noise Designer for Unity☆70Updated 8 years ago
- A collection of useful scripts for Unity.☆31Updated 4 years ago
- Open Source RigidBody Based Player Controller for Unity Engine☆57Updated last year
- ☆42Updated 8 years ago
- Water rending with sum of sines on with low poly style through flat shading. Tested on Unity 5.3.5f1☆44Updated 7 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 8 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 7 years ago
- Simple per-poly vertex painter for Unity☆59Updated 8 years ago
- Easily bind input events to methods in Unity.☆76Updated 9 years ago
- Open source inventory framework for Unity☆43Updated 4 years ago