blakeim / Unity-Fire-Spread-SimulationLinks
A basic simulation of fire spreading around random plants, directed by the wind, with several aspects controlled by users
☆13Updated 7 years ago
Alternatives and similar repositories for Unity-Fire-Spread-Simulation
Users that are interested in Unity-Fire-Spread-Simulation are comparing it to the libraries listed below
Sorting:
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆44Updated 6 years ago
- Procedural, Dynamic Grass Shader for Unity☆43Updated 7 years ago
- Fluid Shader with Unity Shader Graph.☆33Updated 5 years ago
- UnityGifPlayer allows GIFs to be played on the UGUI Image or any GameObject with a Renderer component.☆24Updated 6 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆40Updated 2 years ago
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 6 years ago
- A script for Unity3D that causes a physics object to fall similar to a feather, piece of paper, or leaf.☆10Updated 8 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- Glitch shader experiment. 1. Cell division with per pixel world space position and cell shading with simplex noise. 2. Smoothstep merge…☆10Updated 6 years ago
- Experimenting with a simple horizontal compass that you can add waypoints too.☆24Updated 7 years ago
- Experimental Unity project creating 2D Metaballs with Meshes and the Marching Squares algorithm.☆10Updated 4 years ago
- A super simplistic, but powerful quest system for Unity based games.☆25Updated 7 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- A simulation of the effects of wind on forest fire done in Unity☆17Updated 7 years ago
- Sample Project for Animation / Film Projects☆77Updated 3 years ago
- 🫙 Pots in Unity. Shape simple pots in runtime.☆43Updated last year
- JellyBody —— shader,vertex replacement☆71Updated 7 years ago
- 3 different spinning loading bar prefabs for Unity's UI system☆33Updated 8 years ago
- Extension methods for Unity☆15Updated 10 years ago
- Offscreen indicators for Unity 3D game objects☆52Updated 5 years ago
- Unity Shader transition between panels☆48Updated 5 years ago
- Shared scripts and resources across Unity projects.☆58Updated 3 months ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without h…☆57Updated 2 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- All sorts of scripts that change or add functionality of/to the Unity Editor, as well as custom actions for PlayMaker or scripts for othe…☆12Updated 6 years ago
- Multiple Shaders for Unity URP☆19Updated 4 years ago
- Tutorial on Custom Grass Shader in URP☆39Updated 5 years ago
- Replay System On Unity. You will save character,vehicles's vs. move,animation,... . And Play it again. Replay System Demo☆19Updated 8 years ago
- A Unity editor extension to find script references within your project in seconds.☆29Updated 7 years ago