artak10t / VerticalFogLinks
Simple Unity3d shader for creating depth effect by using only one sided plane
☆13Updated 6 years ago
Alternatives and similar repositories for VerticalFog
Users that are interested in VerticalFog are comparing it to the libraries listed below
Sorting:
- Collection of Unity editor scripts☆14Updated last year
- Pixelation image effect for Unity☆13Updated 9 years ago
- All sorts of scripts that change or add functionality of/to the Unity Editor, as well as custom actions for PlayMaker or scripts for othe…☆12Updated 6 years ago
- A Unity package to handle weighted distribution for even percentages and random draws☆14Updated 6 years ago
- Unity project, simple raycast/check sensors, to use for quick prototyping.☆16Updated 5 years ago
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 6 years ago
- A Unity editor extension to find script references within your project in seconds.☆29Updated 7 years ago
- Simple Dash Effect Unity☆13Updated 4 years ago
- Lock picking mechanic in Unity☆14Updated 5 years ago
- A procedural stair builder for Unity☆19Updated 5 years ago
- I was bored of unoptimized default unity post processing on mobile devices so I created simple post processing with effects that I use in…☆18Updated 6 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆19Updated 8 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- A super simplistic, but powerful quest system for Unity based games.☆25Updated 7 years ago
- Color hex code to C# color class code (Editor Window)☆14Updated last year
- Glitch shader experiment. 1. Cell division with per pixel world space position and cell shading with simplex noise. 2. Smoothstep merge…☆10Updated 6 years ago
- Basic implementation of first person rpg combat system for future uses☆20Updated 8 years ago
- Unity system to easily test and apply ease transitions/tweens to component values☆34Updated 5 years ago
- ☆22Updated 7 years ago
- A Unity implementation of a level generator based on one or more agents moving in a grid.☆15Updated 5 years ago
- Combine multiple textures into one!☆32Updated 4 years ago
- Unity3d Third Person Controller☆31Updated 7 years ago
- Toon Ramp Shader☆13Updated 5 years ago
- Unity Shader Demo☆14Updated 7 years ago
- A sand 'physics' demo in Unity☆22Updated 6 years ago
- procedural block world generation in unity☆15Updated 6 years ago
- A basic simulation of fire spreading around random plants, directed by the wind, with several aspects controlled by users☆13Updated 7 years ago
- Random Distributions for Unity☆23Updated 8 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆16Updated 7 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago