art-institute-of-chicago / aic-mobile-iosLinks
Art Institute of Chicago Official Mobile App
☆38Updated last month
Alternatives and similar repositories for aic-mobile-ios
Users that are interested in aic-mobile-ios are comparing it to the libraries listed below
Sorting:
- A simple visual debugger for SceneKit☆21Updated 7 years ago
- Smooth drawing app for watchOS 3 written in Swift 3☆26Updated 8 years ago
- AR app that tracks the location of a car☆17Updated 7 years ago
- A simple Swift SceneKit class for loading rigged models exported from Blender and handling animations☆38Updated 4 years ago
- Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠☆39Updated 6 years ago
- iOS GLSL fragment shader playground☆24Updated 5 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆59Updated 5 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- A 360 video viewer for iOS implemented using SceneKit.☆41Updated 8 years ago
- 🤖 Sandbox that holds various Metal API related scenes, from very fundamental to advanced developments☆13Updated 4 years ago
- 🌅 iOS11 demo application for visual sentiment prediction.☆36Updated 5 years ago
- Apple Pencil Controlled Christmas Tree Bowling!☆12Updated 9 years ago
- A simple implementation of route animation using MapKit.☆22Updated 6 years ago
- AR application sample using Metal without SceneKit.☆34Updated 7 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Updated 9 years ago
- A SpriteKit and Swift Playgrounds Experiment☆32Updated 8 years ago
- iPad app to open videos from file system, apply Core Image filters and save result back SavedPhotosAlbum☆74Updated 5 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 8 months ago
- A Swift playgroundbook about Image Filtering☆82Updated 5 years ago
- A simple implementation of Craig Reynolds' 1986 flock behaviour using SceneKit and Swift☆23Updated 8 years ago
- ARKit soap bubble blower for iOS in AR☆74Updated 3 years ago
- Kai's Power Tools Goo - written in Swift!☆40Updated 9 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- Various useful color things. Swifty successor to old UIColor/NSColor repo.☆17Updated 7 years ago
- a Framework for iOS & macOS☆57Updated 2 years ago
- Simple example how to run macOS Camera☆39Updated 2 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆49Updated 8 years ago
- 🖼 Small library to recreate the iOS 10 Apple Maps iPad floating panel☆11Updated 8 years ago
- Infinite Grid implementation using UICollectionView and a custom layout☆23Updated 6 years ago
- ⚗️ Collection of SpriteKit components for intermediate/advanced use cases.☆42Updated 4 years ago