anton-yashin / LightMock.Generator
aot mock source generator
☆10Updated 2 years ago
Alternatives and similar repositories for LightMock.Generator:
Users that are interested in LightMock.Generator are comparing it to the libraries listed below
- Unsafe IO Library for Unity NativeArray<T>☆28Updated 5 years ago
- Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be c…☆10Updated 6 years ago
- Compile a c# project to a internal accessible dll (for Unity)☆22Updated 4 years ago
- Let you add/remove Scripting Define Symbols to each of the Assembly Definition Files☆28Updated 5 years ago
- C# localizable zero-allocation format string generator☆16Updated last year
- A package which adds the ability to add metadata to assets in Unity☆15Updated 4 months ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 5 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆13Updated 6 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 5 years ago
- Text Editor for Unity☆9Updated 3 years ago
- Compare Unity's API between versions☆17Updated 3 years ago
- .Net/Unity lightweight allocation free Task-like object☆15Updated 4 years ago
- ☆13Updated 2 weeks ago
- A collection of attributes for Unity Engine to write functions which can only be expressed by IL. Private Proxy is included.☆15Updated 9 months ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆13Updated 5 years ago
- Single class file drag and drop support for Unity on Windows☆11Updated 7 years ago
- Shading models for Unity’s Universal Render Pipeline.☆10Updated 6 months ago
- Build tools for Unity☆11Updated last month
- Simple to use list view for Unity editor☆17Updated 5 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆14Updated 2 months ago
- Lets each property label have their own width, to prevent the labels from getting cut off☆12Updated 6 years ago
- ☆17Updated 3 years ago
- 演示了使用 Assembly Definition References 实现无侵入的新增动态友元|Demonstrated the use of Assembly Definition References to achieve non-intrusive additio…☆15Updated 9 months ago
- Context menu plugin for Unity3D☆13Updated 5 years ago
- Functional extensions for Unity☆13Updated last year
- high performance large elements layout in rect viewport for unity UGUI☆11Updated 3 years ago
- This is an internal implementation of Linq to NativeArray which uses C#8 feature☆30Updated 5 years ago
- Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.☆20Updated 5 years ago
- .NET Core tool modifying Roslyn compiler to access internals/privates. In other words, you can access to any internals/privates in other …☆14Updated 4 years ago