animetosho / python-fpngeLinks
Python bindings for a fast PNG encoder
β14Updated last year
Alternatives and similar repositories for python-fpnge
Users that are interested in python-fpnge are comparing it to the libraries listed below
Sorting:
- πβπΎEquirectangular (360/panoramic) image processing library for Python with minimal dependencies only using Numpy and PyTorchβ200Updated 2 months ago
- [ICCV'2025 Highlight] MEMFOF: High-Resolution Training for Memory-Efficient Multi-Frame Optical Flow Estimationβ65Updated last week
- DVSR ("Consistent Direct Time-of-Flight Video Depth Super-Resolution"), CVPR 2023β111Updated last year
- Parallel Linear Assignment Sorting - Sorting multi-dimensional data into locally smooth 2D grids.β47Updated 9 months ago
- Code of Radiance Field Loss paperβ77Updated 2 months ago
- (ECCV 2024) MaRINeR: Enhancing Novel Views by Matching Rendered Images with Nearby Referencesβ18Updated last year
- Additional utility code for the Spring dataset and benchmarkβ13Updated 2 years ago
- GLOMAP - Global Structured-from-Motion Revisitedβ15Updated 10 months ago
- Optmized Fused-SSIMβ65Updated 7 months ago
- Cython bindings and Pillow plugin for JPEG XLβ60Updated last year
- Source code of "Streamable Neural Fields"β39Updated 2 years ago
- My custom "3D Gaussian" splattingβ20Updated this week
- [CVPR2025] Official PyTorch implementation of "EDEN: Enhanced Diffusion for High-quality Large-motion Video Frame Interpolation."β56Updated last month
- Official implementation of "MFTIQ: Multi-Flow Tracker with Independent Matching Quality Estimation"β16Updated 10 months ago
- Largest Interior/Inscribed Rectangle implementation in Python.β181Updated this week
- DISTWAR atomic reduction optimization on "3D Gaussian Splatting for Real-Time Radiance Field Rendering".β39Updated last year
- Code for the paper Fast Relative Pose Estimation using Relative Depth (3DV 2024)β19Updated last year
- Ray Tracing 3D Gaussians in WebGL using Depth Testingβ37Updated 3 months ago
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Renderingβ11Updated 3 weeks ago
- β18Updated last year
- [NeurIPS 2023] Mip-Grid: Anti-aliased Grid Representation for Neural Radiance Fieldsβ20Updated last year
- source code for our work "CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting"β38Updated 11 months ago
- [NeurIPS 2025] Official implementation of "CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting"β24Updated 2 months ago
- β17Updated last year
- β104Updated 2 weeks ago
- ECCV 2024β24Updated 11 months ago
- Official code repository for the paper "Neural Light Spheres for Implicit Image Stitching and View Synthesis"β76Updated 5 months ago
- β21Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-tβ¦β49Updated last year
- [CVPR 2024] Pytorch implementation of 'Har Far Can We Compress Instant-NGP Based NeRF?'β57Updated 7 months ago