Given an input RGB image, we generate novel viewpoints that simulate a 3D interactive experience.
☆23Apr 26, 2023Updated 3 years ago
Alternatives and similar repositories for Single-Image-3D-Photography
Users that are interested in Single-Image-3D-Photography are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [SIGGRAPH Asia 2023] ReShader: View-Dependent Highlights for Single Image View-Synthesis☆18Mar 9, 2024Updated 2 years ago
- Pytorch implementation of SinMPI (SIGGRAPH Asia 2023)☆61Aug 23, 2024Updated last year
- Code for ICCV 2023 paper on tiled multiplane images for single-view 3D photography.☆61Feb 3, 2024Updated 2 years ago
- Reproduce Pytorch implementationof MPIs☆12Aug 24, 2023Updated 2 years ago
- ☆13Feb 26, 2017Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A paper list of 3D photography and cinemagraph.☆42Jul 22, 2024Updated last year
- ☆29Dec 28, 2020Updated 5 years ago
- This is the repository of the paper "Multi-view data capture for dynamic object reconstruction using handheld augmented reality mobiles"☆13Jul 7, 2021Updated 4 years ago
- ☆51May 27, 2023Updated 2 years ago
- The official repository of "Make-It-4D: Synthesizing a Consistent Long-Term Dynamic Scene Video from a Single Image"☆27Jul 30, 2024Updated last year
- All in one place☆77Jan 27, 2026Updated 3 months ago
- [SIGGRAPH 2022] Single-View View Synthesis in the Wild with Learned Adaptive Multiplane Images☆257Jul 31, 2023Updated 2 years ago
- Separate spatial video into left and right screens☆11Mar 17, 2024Updated 2 years ago
- Maps depth texture values to RGB channels☆11Dec 13, 2019Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- OpenGL ES-powered .ply reader for Android!☆21Dec 24, 2015Updated 10 years ago
- Estimate dense depth maps from RGB image and sparse depth maps☆14Oct 4, 2018Updated 7 years ago
- [ICCV 2021] PixelSynth: Generating a 3D-Consistent Experience from a Single Image☆117Aug 10, 2023Updated 2 years ago
- (CVPR2023) Structural Multiplane Image: Bridging Neural View Synthesis and 3D Reconstruction☆38Jul 17, 2023Updated 2 years ago
- The implemention of Video Depth Estimation by Fusing Flow-to-Depth Proposals☆35Feb 21, 2021Updated 5 years ago
- This is the UNOFFICIAL implementation of the ICCV 2019 paper 'Exploiting Temporal Consistency for Real-Time Video Depth Estimation'.☆27May 17, 2021Updated 5 years ago
- A collection of algorithms for color transfer, style transfer, and colorization, complemented by objective evaluation metrics for quantit…☆61May 18, 2026Updated last week
- Code for CVPR 2022 paper '3D Moments from Near-Duplicate Photos'☆251Aug 30, 2022Updated 3 years ago
- Fast Image Inpainting Based on Coherence Transport☆17Feb 10, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Light fields, wide-baseline, sparse, depth estimation, disparity estimation☆13Mar 1, 2021Updated 5 years ago
- The official implementation of "Neural Point-based Volumetric Avatar: Surface-guided Neural Points for Efficient and Photorealistic Volum…☆23Mar 27, 2024Updated 2 years ago
- The official repository for Mobile AR Depth Estimation: Challenges & Prospects(HotMobile 2024)☆24Mar 11, 2025Updated last year
- Local Light Field Synthesis (Pratul P. Srinivasan, Tongzhou Wang, Ashwin Sreelal, Ravi Ramamoorthi, Ren Ng ICCV 2017)☆125May 3, 2020Updated 6 years ago
- We propose a novel modular framework that learns to dynamically mix low-rank adapters (LoRAs) to improve visual analogy learning, enablin…☆74Apr 12, 2026Updated last month
- NDJIR: Neural Direct and Joint Inverse Rendering for Geometry, Lights, and Materials of Real Object