anastasia-tkach / honline-cpp-publicLinks
Online Generative Model Personalization for Hand Tracking
☆18Updated 7 years ago
Alternatives and similar repositories for honline-cpp-public
Users that are interested in honline-cpp-public are comparing it to the libraries listed below
Sorting:
- non-rigid iterative closest point☆33Updated 3 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆80Updated 8 years ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆26Updated 4 years ago
- MeshLite is a lightweight package for visualizing, editing and saving meshes.☆40Updated 7 years ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆55Updated 12 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆28Updated last year
- KillingFusion Implementation☆74Updated 2 years ago
- Based on Benedict Brown's paper "Global Non-Rigid Alignment of 3D Laser Scans"☆23Updated 11 years ago
- Template fitting for non-rigid mesh registration of a 3D face scan☆39Updated 2 years ago
- Gradient-Domain Processing within a Texture Atlas☆75Updated 3 weeks ago
- Real-time 3D-reconstruction from multiple RGBD-sensor streams. Please cite our work when using our software in your own research or publi…☆20Updated 6 years ago
- CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆33Updated 7 years ago
- The provided program loads a multilinear face model and fits this model to a point cloud or a triangle mesh.☆22Updated 5 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆37Updated 7 years ago
- Deformation graph code for Embedded deformation☆97Updated 8 years ago
- as-rigid-as-possible surface deformation☆39Updated 10 years ago
- Tensorflow implementation for paper Dense Human Body Correspondences Using Convolutional Networks.☆51Updated 4 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated last year
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 6 years ago
- Activity-centric Scene Synthesis for Functional 3D Scene Modeling☆16Updated 10 years ago
- Sphere Meshes for Real-Time Hand Modeling and Tracking☆47Updated 9 years ago
- Tracking a deformable surface in realtime☆28Updated 10 years ago
- User interface for 3D human body surface reconstruction system. Taking depth stream as input, generate 3D partial meshes for poses.☆69Updated 6 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 4 years ago
- ☆25Updated 6 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 4 years ago
- Nonrigid Iterative Closest Point Algorithm☆10Updated 9 years ago
- Optical multi-view motion capture with calibration suite☆26Updated 6 years ago
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆60Updated 6 years ago
- ☆22Updated 9 years ago