anastasia-tkach / honline-cpp-public
Online Generative Model Personalization for Hand Tracking
☆18Updated 7 years ago
Alternatives and similar repositories for honline-cpp-public:
Users that are interested in honline-cpp-public are comparing it to the libraries listed below
- ☆25Updated 5 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆27Updated 6 months ago
- The provided program loads a multilinear face model and fits this model to a point cloud or a triangle mesh.☆22Updated 4 years ago
- MeshLite is a lightweight package for visualizing, editing and saving meshes.☆40Updated 7 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 3 years ago
- Template fitting for non-rigid mesh registration of a 3D face scan☆38Updated 2 years ago
- Not Finished!☆32Updated 10 years ago
- as-rigid-as-possible surface deformation☆39Updated 9 years ago
- Cuda Implementation of Killing Fusion☆13Updated 5 years ago
- non-rigid iterative closest point☆32Updated 2 years ago
- Based on Benedict Brown's paper "Global Non-Rigid Alignment of 3D Laser Scans"☆23Updated 10 years ago
- KillingFusion Implementation☆73Updated 2 years ago
- Real-time 3D-reconstruction from multiple RGBD-sensor streams. Please cite our work when using our software in your own research or publi…☆20Updated 6 years ago
- ☆18Updated 6 years ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆57Updated 11 years ago
- Tensorflow implementation for paper Dense Human Body Correspondences Using Convolutional Networks.☆51Updated 3 years ago
- The provided program loads a multilinear wavelet model and fits this model to a point cloud or a triangle mesh.☆11Updated 4 years ago
- Online Generative Model Personalization for Hand Tracking☆22Updated 7 years ago
- ☆16Updated 7 months ago
- Training data and trained model for "Online Optical Marker-based Hand Tracking With Deep Labels"☆35Updated 6 years ago
- Source code for 3d reconstruction for the ICCV'15 paper "3D Object Reconstruction from Hand-Object Interactions"☆22Updated 9 years ago
- ☆18Updated 6 years ago
- Deformation graph code for Embedded deformation☆98Updated 7 years ago
- ☆27Updated last year
- A cage-based deformation for meshes in 2D.☆13Updated 6 years ago
- Sphere Meshes for Real-Time Hand Modeling and Tracking☆47Updated 8 years ago
- A very simple implement for the first step of deformation transfer that might be used in my later reconstruction work.☆18Updated 11 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 7 years ago
- A Survey of Non-Rigid 3D Registration (https://arxiv.org/pdf/2203.07858)☆17Updated 2 years ago
- User interface for 3D human body surface reconstruction system. Taking depth stream as input, generate 3D partial meshes for poses.☆66Updated 5 years ago