Kai-46 / texture_mappingLinks
simple texture mapping
☆11Updated 6 years ago
Alternatives and similar repositories for texture_mapping
Users that are interested in texture_mapping are comparing it to the libraries listed below
Sorting:
- ☆49Updated 3 years ago
- code for Multiview Textured Mesh Recovery by Differentiable Rendering☆30Updated last year
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆15Updated 6 years ago
- The C++ (with cuda) version of the classic Marching Cubes algorithm.☆19Updated 5 years ago
- Official implementation of "Normal Integration via Inverse Plane Fitting," CVPR 2021.☆38Updated 3 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆47Updated 3 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆27Updated 8 years ago
- 3D reconstruction of human body using VisualHull☆13Updated 6 years ago
- ☆37Updated 3 years ago
- This repository is the official implementation of DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Re…☆39Updated 3 years ago
- A Survey of Non-Rigid 3D Registration (https://arxiv.org/pdf/2203.07858)☆17Updated 3 years ago
- Code for "Neural Radiance Fields from Sparse RGB-D Images for High-Quality View Synthesis"☆27Updated 2 years ago
- vertex and uv texture map☆12Updated 2 years ago
- Self practice library of pytorch-based 3D geometry processing☆33Updated 2 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 4 years ago
- Jittor implementation of the network architecture in DI-Fusion: Online Implicit 3D Reconstruction with Deep Priors☆16Updated 3 years ago
- This repository contains the links of code for partial papers.☆26Updated 4 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆82Updated 3 years ago
- [CVPR'21] DeepSurfels: Learning Online Appearance Fusion https://onlinereconstruction.github.io/DeepSurfels☆69Updated 3 years ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 2 years ago
- [ICCV21] Code for "RetrievalFuse: Neural 3D Scene Reconstruction with a Database"☆81Updated 3 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago
- ☆20Updated 4 years ago
- ☆25Updated 6 years ago
- Fitting SMPL-X to RenderPeople mesh model.☆15Updated 3 years ago
- Quick lookup for BlendedMVS scenes☆56Updated 5 years ago
- [CVPR 2023] Multi-View Azimuth Stereo via Tangent Space Consistency☆51Updated 2 years ago
- Neural implicit surface modelling. Fast, efficient implementation of NeuS with Instant-NGP's hash grid encoding, and CUDA-accelerated com…☆58Updated 2 years ago
- ☆13Updated 2 years ago
- Code release for Unbiased 4D☆44Updated 2 years ago