alen-cell / URP-UniversalWaterTool
☆26Updated 3 years ago
Alternatives and similar repositories for URP-UniversalWaterTool:
Users that are interested in URP-UniversalWaterTool are comparing it to the libraries listed below
- a runtime virtural texture terrain for unity 5.6☆84Updated 2 years ago
- ☆38Updated 2 years ago
- 自定义Unity Shader GUI☆80Updated 2 years ago
- 超精简版6倍采样性能提升的地形渲染技术☆70Updated 4 years ago
- a repository of my shader☆67Updated 4 months ago
- Per-object shadow implementation using Unity SRP.☆99Updated 3 years ago
- ☆49Updated 2 months ago
- ☆32Updated 2 years ago
- Unity 主相机范围 扁平阴影☆57Updated 11 months ago
- URP shader and feature example☆93Updated last month
- Runtime Virtual Texture for Unity URP.☆144Updated last year
- ■■百人计划■■百人计划先行版 - 大世界雾效教案☆43Updated 2 years ago
- 一种性能与效果更平衡 的地形混合算法.开销比farcry5方案多15% 但效果都比farcry5方案更好些,支持沙漠等大区域半透明混合☆45Updated 2 years ago
- Unity中的体积云☆23Updated 2 years ago
- PreIntegrate Skin SSS LUT Generator for Unity.☆47Updated last year
- GPU Driven Particles Rendeing using Unity's SRP☆84Updated 5 years ago
- ☆53Updated 3 years ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆75Updated 2 years ago
- ☆109Updated 3 years ago
- URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader☆89Updated last year
- grass culling for unity ,Hi-Z +comput shader☆99Updated 4 years ago
- 一个GPUDriven学习工程☆60Updated last year
- ☆48Updated last year
- Unity6的自定义渲染管线教程☆91Updated 2 weeks ago
- ☆56Updated 4 months ago
- fast planar ssr for unity5.6☆41Updated 5 years ago
- Handwroten pbr with scriptable render pipeline☆44Updated 5 years ago
- 自定义实现级联阴影☆83Updated 6 years ago
- HLODSystem is applied to 3DGameKit.☆97Updated 4 years ago
- ☆61Updated 5 years ago