adrianwk94 / utf8-iteratorLinks
UTF8 Iterator for C and C++
☆18Updated 4 years ago
Alternatives and similar repositories for utf8-iterator
Users that are interested in utf8-iterator are comparing it to the libraries listed below
Sorting:
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆40Updated 4 years ago
- FFT visualizer for images☆26Updated 8 years ago
- Multiple Producers / Multiple Consumers Message Passing Pool☆19Updated 10 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆75Updated 7 years ago
- Multithreaded header only C++11 CSV parser☆29Updated last year
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- ☆19Updated 6 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- vectorized high-level math library☆43Updated 6 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- Dear ImGui Widgets/Tools i used in my projects☆24Updated 2 months ago
- Cross-platform entry point library☆65Updated 2 months ago
- C/C++ Utility Library☆37Updated 11 months ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- A wrapper for DXC and SPIRV-cross☆104Updated 5 months ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆47Updated 4 years ago
- A fast real time physically based renderer☆30Updated 8 years ago
- Fast comparison-based sort algorithm☆58Updated 2 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆18Updated 11 months ago
- A LightFileWatcher☆29Updated 4 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆15Updated 4 years ago
- A fork of ImGui with the Zep editor integrated into imgui_demo.cpp☆14Updated 5 years ago
- Photorealistic physically-based renderer☆44Updated 8 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Updated 9 years ago
- A flexible image resampling library☆43Updated 8 years ago