jimon / nativefontsLinks
A simple, MIT licensed, way to use native font rendering.
☆24Updated 8 years ago
Alternatives and similar repositories for nativefonts
Users that are interested in nativefonts are comparing it to the libraries listed below
Sorting:
- lightweight entry point for games☆72Updated 7 years ago
- Rendering library for 2D/3D graphics☆25Updated last month
- tiny C library of various graphics utilities and GL demos☆58Updated 6 years ago
- Squishy pixel-art spaceships on the GPU☆54Updated 12 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Updated 10 years ago
- Mini Shadertoy WIP☆17Updated 7 years ago
- Symetrical field-of-vision algorithm based on Brensenham's line algorithm implemented with C++☆13Updated 9 years ago
- mini-LZ library☆34Updated 3 years ago
- Cross-platform C audio mixer library for games (fork of http://code.google.com/p/gorilla-audio/)☆19Updated 11 years ago
- Collection of small public domain de/compressors in plain C.☆120Updated 4 years ago
- Roguelike Header Kit☆26Updated 7 years ago
- Higher level operations for OpenGLES in C(99)☆17Updated 9 years ago
- mini libraries / experimental tools and reusable snippets☆88Updated 7 months ago
- Simple string and Unicode library written in C.☆41Updated 3 years ago
- A small framework for making simple games.☆68Updated 6 years ago
- Per function, Lua JIT using LLVM C++ toolchain☆10Updated 8 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Updated 10 years ago
- Fork of the duangle/oui-blendish, with a few fixes☆52Updated 5 years ago
- public domain fast scalar math routines☆56Updated 6 years ago
- Library for managing windows for cross platform UI applications☆28Updated last month
- Practical Entity Component System☆18Updated 7 years ago
- Unicode Database and Normalization☆87Updated 4 years ago
- ASS: Audio Stupidly Simple☆36Updated 7 years ago
- A cross-platform immediate mode user-interface library. Public domain.☆34Updated 8 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆42Updated 6 years ago
- texture synthesizer; mainly for tile engines☆35Updated 16 years ago
- Simple, single-file, nibble-based, adaptive rANS library with SSE2-accelerated modeling☆23Updated 7 years ago
- sino - a Simplex Noise implementation in C.☆30Updated last year
- My collection of public domain single file libraries☆78Updated 5 years ago
- Tiny and free software license in 299 bytes.☆34Updated 5 years ago