Love2D Drawing Library using cubic Bezier curves.
☆11Jan 12, 2014Updated 12 years ago
Alternatives and similar repositories for BezierDrawing
Users that are interested in BezierDrawing are comparing it to the libraries listed below
Sorting:
- Fragment Shader Library in OpenGL/GLSL. Specific to Löve2D, but can easily be adopted to other frameworks.☆11Dec 4, 2014Updated 11 years ago
- Networking library for the Löve engine. Uses Lua Socket. TCP only.☆21Jan 12, 2015Updated 11 years ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆12Jul 5, 2025Updated 7 months ago
- Demo illustrating the use of dijkstra map for turn-based pathfinding for multi agents on weighted grids☆12May 31, 2014Updated 11 years ago
- FFTVis a simple music player with a bar visualization. Full commented source code.☆11Feb 28, 2016Updated 10 years ago
- Signed distance field computations for meshes☆12Oct 7, 2014Updated 11 years ago
- draw nice vextor fonts in openGL. C implementation using freetype of loop blinn technique for rendering vector graphics on gpu☆12Sep 24, 2010Updated 15 years ago
- binding generator for rust language☆12Mar 10, 2016Updated 9 years ago
- Implementation of some of Martin Jonasson & Petri Purho's "Juice It Or Lose It" features in Love2d☆14Apr 16, 2014Updated 11 years ago
- A shadow system for LOVE2D☆13Feb 27, 2016Updated 10 years ago
- ☆30Nov 16, 2012Updated 13 years ago
- DEPRECATED - A unified method for easily reading and caching files over the filesystem and network.☆10Sep 11, 2015Updated 10 years ago
- Examples for talk about embedding LuaJIT vai its FFI☆17Mar 26, 2013Updated 12 years ago
- In application user console for the LÖVE2D game framework☆13Jul 25, 2017Updated 8 years ago
- Port of LÖVE to Native Client☆43Apr 1, 2015Updated 10 years ago
- Start/stop/get logs from microservices in a dev environment☆14Feb 3, 2021Updated 5 years ago
- A* search, written in Lua, for use in the LOVE 2D game engine☆37Feb 23, 2024Updated 2 years ago
- A finite-state machine library for the Go programming language☆14Sep 18, 2018Updated 7 years ago
- Pure lua implementation of utf8proc and a few more unicode utilities☆13Jun 11, 2015Updated 10 years ago
- ☆18Oct 31, 2013Updated 12 years ago
- Attempt at implementing an optimum Bezier class☆18Jun 13, 2013Updated 12 years ago
- walkthough.js allows you to create interactive walkthroughs on your website☆21Feb 8, 2022Updated 4 years ago
- Rust bindings for Cairo☆15Feb 14, 2019Updated 7 years ago
- Shaders for game development in Rust☆13Nov 11, 2020Updated 5 years ago
- A portable library of image processing, manipulation, and generation algorithms, used to modify and analyze surfaces before they are conv…☆14Oct 12, 2016Updated 9 years ago
- 愛 - Ai Game Engine☆18Nov 27, 2014Updated 11 years ago
- A Twitter API wrapper for Lua.☆25Sep 23, 2010Updated 15 years ago
- Experiments with Three.js that may or may not make it back into the library.☆28Jan 29, 2015Updated 11 years ago
- ☆14Nov 22, 2013Updated 12 years ago
- Ludum Dare 31 entry: 2D multiplayer racing game☆13Jan 16, 2015Updated 11 years ago
- a simple crosshatch effect for 2D scenes☆14Apr 5, 2015Updated 10 years ago
- moved to here: https://git.sr.ht/~charles/dotfiles☆15Feb 21, 2019Updated 7 years ago
- A* pathfinder for Lua☆16Dec 17, 2016Updated 9 years ago
- Web UIs☆88Apr 21, 2013Updated 12 years ago
- A DOM-like GUI framework for the *awesome* LÖVE framework☆33May 3, 2015Updated 10 years ago
- Vivid Raycasting for LÖVE☆15Nov 4, 2017Updated 8 years ago
- A Rust library for 3D camera and navigation☆17Dec 6, 2025Updated 2 months ago
- A Mandelbrot viewer using Love2d's shader support.☆15Mar 15, 2018Updated 7 years ago
- Kenten Generic☆23Dec 3, 2019Updated 6 years ago