XuJin1992 / The-Research-And-Implementation-Of-Data-Mining-For-Geological-Data
Data mining and knowledge discovery, refers to discover knowledge from huge amounts of data, has a broad application prospect.When faced with geological data, however, even the relatively mature existing models, there are defects performance and effect.Investigate its reason, mainly because of the inherent characteristics of geological data, hig…
☆8Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for The-Research-And-Implementation-Of-Data-Mining-For-Geological-Data
- Highly realistic objects and environments can be generated by 3D computer graphics and visualization. In this program, an entire control …☆8Updated 8 years ago
- A cloud-based web search engine computing Hadoop MapReduce on Amazon EC2 consisting of crawler, indexer, PageRank.☆8Updated 11 years ago
- Underwater physics, fluid simulation and caustics demonstration☆8Updated 8 years ago
- Final Fantasy 1 - deprecated, see https://github.com/thansber/final-fantasy-1☆9Updated 11 years ago
- free opensource mmo game☆7Updated 8 years ago
- A simple software renderer.☆16Updated 11 years ago
- Realistic Rendering, Terrain Generation, and Physics Simulation Engine☆11Updated 8 years ago
- A library for working with the .octree file format☆17Updated 5 years ago
- tessellation of concave polygons with holes in Javascript☆39Updated 11 years ago
- Visualization of 3D point cloud using OpenGL☆29Updated 5 years ago
- An environment where I could work on GPU terrain generation for Pioneer Space Sim, without the overhead of Pioneer Space Sim!☆9Updated 7 months ago
- openCV based stereo calibration of the Kinect cameras without manually marking points☆28Updated 13 years ago
- Simulation platform to test self driving car algorithms built in Unity3D☆24Updated 11 years ago
- Implementation of a Quadtree LOD in terrain rendering (such as planets)☆21Updated 7 years ago
- Procedural Terrain Generation using the GPU☆18Updated 11 years ago
- Real-World 3D PointCloud Mapper using the Kinect and GPS☆32Updated 13 years ago
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆16Updated 8 years ago
- Cool graphics renderer☆11Updated 7 years ago
- Realistic water scene node for Irrlicht☆26Updated 8 years ago
- Magic3D is a platform for developing graphics and vision related cutting-edge technology, including but not limited: 3D scanning, reconst…☆30Updated 10 years ago
- OpenCV + OpenGL + GLSL = realtime webcam video filtering☆30Updated 12 years ago
- Take a transformation matrix like you're used to constructing with WebGL, and project arbitrary 3D points onto your 2D screen.☆21Updated 9 years ago
- A GPU triangle mesh voxelizer using the geometry shader.☆13Updated 8 years ago
- Drone Tank Arena is a BattleZone-like FPS made in WebGL made during 7dfps contest.☆58Updated 7 years ago
- This is a virtual joystick implemented with the Leap Motion C++ SDK for Unreal Engine 4☆8Updated 9 years ago
- A shader that simulates atmospheric scattering and its effect on clouds.☆19Updated 9 years ago
- Computational graphics course☆20Updated 7 years ago