Pack some LICENSE files in Assets and Packages into one LICENSE file when the app is built.
☆11Jul 24, 2020Updated 5 years ago
Alternatives and similar repositories for Unity_LicensePacker
Users that are interested in Unity_LicensePacker are comparing it to the libraries listed below
Sorting:
- Asset Loader for Unity Tiny☆11Aug 21, 2021Updated 4 years ago
- Ridiculously simple Javascript job queue☆14Aug 22, 2016Updated 9 years ago
- ☆12Sep 19, 2018Updated 7 years ago
- ☆13Dec 16, 2025Updated 3 months ago
- スマホゲームのアウトゲームので使用される、様々なパターンの画面遷移基盤☆15Oct 12, 2019Updated 6 years ago
- A single file DI container☆19Mar 10, 2026Updated last week
- ☆21Jul 16, 2018Updated 7 years ago
- Timeline based state machine runner for Unity(pure C# impl)☆38Aug 2, 2019Updated 6 years ago
- Remote Desktop Plugin for Xbox Gamepads☆15Nov 20, 2020Updated 5 years ago
- Spotify batch unfollow React application☆20Dec 30, 2025Updated 2 months ago
- ☆15Jun 29, 2019Updated 6 years ago
- golang-channel partial implementation for Unity.☆13Aug 26, 2020Updated 5 years ago
- ☆11Mar 4, 2015Updated 11 years ago
- ☆16Feb 12, 2023Updated 3 years ago
- Control TortoiseGit from within Visual Studio☆33Sep 17, 2022Updated 3 years ago
- kontur.ru team @ ICFPC 2018☆22Oct 15, 2018Updated 7 years ago
- A Unity package to help you build and deploy your game remotely with Github Actions☆35Mar 11, 2026Updated last week
- A tool which automatically saves the git hash into a text asset (Assets/Resources/GitHash) in order to use the hash at runtime.☆38Jan 30, 2024Updated 2 years ago
- M5Stack (ESP32) port of TensorFlow Lite for Microcontrollers demo "Magic Wand"☆13Dec 27, 2019Updated 6 years ago
- ☆13Dec 29, 2024Updated last year
- 最寄り駅の電車が何分後に来るか表示します。☆11Aug 25, 2019Updated 6 years ago
- Deform mesh like a cartoon.☆58Sep 28, 2018Updated 7 years ago
- ☆12Jan 7, 2019Updated 7 years ago
- small example on how to use LiteEntitySystem using Unity engine☆43Feb 2, 2026Updated last month
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆36Apr 30, 2019Updated 6 years ago
- ☆14Jul 20, 2019Updated 6 years ago
- 暗号化済みAssetBundleをLoadFromStreamで復号しつつロードするテスト☆22Apr 18, 2022Updated 3 years ago
- Quickly set up a Ruby on Rails app on Nanobox, the ideal platform for developers. With Nanobox, Rails app developers can set up instant, …☆20Jul 26, 2018Updated 7 years ago
- TimelineBindingResolver(TBR) component is designed for use in VRChat production and stores references for bindings attached to the Playab…☆42Feb 25, 2026Updated 3 weeks ago
- Attempt at a reimplementation of The Sims 2 Ultimate Collection in the Unity Engine...☆52Apr 29, 2022Updated 3 years ago
- Version Control for Unity using SVN☆51Oct 22, 2019Updated 6 years ago
- Interactive 3D map of Ekaterinburg: buildings, city history, routes, etc.☆44Mar 10, 2026Updated last week
- Rhythm game "VIVACE" with Unity.☆11Dec 31, 2024Updated last year
- PoseNet Using Unity MLAgents Barracuda Engine☆35Aug 3, 2021Updated 4 years ago
- SkinnedMeshRendererで同じマテリアルを参照しているサブメッシュをまとめるUnityエディタ拡張☆11Feb 21, 2019Updated 7 years ago
- Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).☆43Updated this week
- A raymarcher with working unity physics and fractals☆73Mar 16, 2020Updated 6 years ago
- ☆19Sep 15, 2021Updated 4 years ago
- Example Project that demos how to make a comic book style shader with Shader Graph☆56Feb 2, 2021Updated 5 years ago