some header-only c++ file in C++17
☆18Dec 19, 2023Updated 2 years ago
Alternatives and similar repositories for gmq_header
Users that are interested in gmq_header are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An ECS framework referenced Bevy-ECS, EnTT☆33Oct 8, 2025Updated 8 months ago
- ultra-mini, ultra-simple, actor model based high concurrency and cross platform C++ server framework.☆18Apr 19, 2024Updated 2 years ago
- ZMAsset,ZMUI,DMVC,HyBridCLR☆11Apr 18, 2024Updated 2 years ago
- A generic hashmap implementation in C☆13Mar 11, 2011Updated 15 years ago
- 一个支持自定义模块加载顺序的框架。☆29Sep 16, 2025Updated 9 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Rendering algorithms implemented in raw WebGL 2.☆13Oct 15, 2018Updated 7 years ago
- ☆14Jul 4, 2025Updated last year
- ☆21Nov 15, 2024Updated last year
- A hybrid LaTeX code + rich-text editor. It seamlessly syncs a rich-text What You See Is What You Get (WYSIWYG) view with raw LaTeX source…☆37Jun 27, 2026Updated last week
- ☆19Apr 9, 2026Updated 2 months ago
- Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#☆357Jul 1, 2023Updated 3 years ago
- DoDoUI☆15Nov 11, 2023Updated 2 years ago
- A wpf rounded corners window demo for windows 11☆20Nov 1, 2021Updated 4 years ago
- Implementation of analytic collision penalty eigensystems (with Matlab)☆19Oct 23, 2025Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A Lua 5.x distribution with defer semantic support, like golang☆24May 6, 2013Updated 13 years ago
- 《游戏物理引擎开发》源码魔改☆14Oct 20, 2022Updated 3 years ago
- ☆13Oct 5, 2020Updated 5 years ago
- ☆10May 22, 2022Updated 4 years ago
- MCP server for RenderDoc — AI-assisted GPU frame capture analysis☆118Mar 5, 2026Updated 3 months ago
- The squish library (abbreviated to libsquish) is an open source DXT compression library written in C++.☆12Jan 21, 2016Updated 10 years ago
- 3D渲染引擎☆22Sep 23, 2019Updated 6 years ago
- Swift running on bare metal Raspberry Pi☆20Mar 17, 2022Updated 4 years ago
- A Game Engine☆15Mar 25, 2024Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- a cpu/gpu soft renderer in rust☆66Jun 28, 2023Updated 3 years ago
- ⚙️🛠️ Essential C++ utilities.☆14Mar 9, 2026Updated 3 months ago
- Renderer based on DX12 from zero.☆17Feb 8, 2025Updated last year
- Utility Kit (for C++), stuff missing from std:: namespace☆11May 15, 2026Updated last month
- A lightweight compile-time, header-only, dimensional analysis and unit conversion library built on c++11 with no dependencies☆18Jun 24, 2017Updated 9 years ago
- Introduction to GLSL for Vulkan API☆19Sep 30, 2023Updated 2 years ago
- A TMP utility framework in C++17. Contain dynamic&static reflection and serialization☆78Jan 21, 2026Updated 5 months ago
- Explicit preconditions for function parameters☆16Aug 10, 2023Updated 2 years ago
- An unbalanced gameplay mod for Pathfinder: Wrath of the Righteous☆20Jun 15, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Game Engine in C++/OpenGL/Lua☆72Feb 28, 2022Updated 4 years ago
- C++ xUnit-like testing framework without macros☆16Apr 19, 2026Updated 2 months ago
- A Modern Operating System Written in C++ From Scratch!☆14Jan 30, 2022Updated 4 years ago
- deterministic physics engine for lock-step 3D game development. 能为3D帧同步游戏提供一致性、确定性的物理引擎。☆41Oct 2, 2023Updated 2 years ago
- My toy render Engine☆22Jan 13, 2022Updated 4 years ago
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆35Apr 12, 2024Updated 2 years ago
- linux config☆18Mar 23, 2024Updated 2 years ago