VisualGMQ / mirrow
A TMP utility framework in C++17. Contain dynamic&static reflection and serialization
☆64Updated 10 months ago
Alternatives and similar repositories for mirrow:
Users that are interested in mirrow are comparing it to the libraries listed below
- An ECS framework referenced Bevy-ECS, EnTT☆28Updated 2 months ago
- A game engine based on ECS☆64Updated this week
- HEngine - 2D/3D Game Engine written in C++20☆101Updated 2 years ago
- Hazel Game Engine Learning From Youtuber Cherno☆21Updated 10 months ago
- SRenderer is a software rasterization renderer☆142Updated 2 years ago
- some header-only c++ file in C++17☆16Updated last year
- A cross platform vulkan renderer☆57Updated 7 months ago
- Ubpa Dynamic Reflection☆373Updated 3 years ago
- ☆38Updated last year
- Vulkan Quick Start☆130Updated 3 years ago
- Vulkan中文教程 | Vulkan Chinese Tutorial☆126Updated 2 weeks ago
- GAMES104源码抄写学习☆16Updated 2 years ago
- 《现代OpenGL保姆级课程》的课件专用仓库☆74Updated 9 months ago
- 引擎二周目进行中☆36Updated last week
- C++20 Coroutine Library for Education Purpose (WIP)☆229Updated last week
- ☆25Updated last year
- A Tiny renderer based on OpenGL and ImGui☆45Updated 9 months ago
- Opengl sample projects with glad, glfw, glm, stb_image, assimp, imgui.☆60Updated 2 years ago
- GameMachine☆143Updated 4 years ago
- Turbo is rendering engine base Vulkan☆116Updated this week
- Cherno's OpenGL系列教程源码☆102Updated 3 years ago
- My render engine playground.☆55Updated 2 years ago
- A modern cross-platform game engine via vulkan and c++17.☆136Updated last year
- Essentials of Vulkan☆32Updated 3 months ago
- C++ training, season 1☆56Updated 2 years ago
- 使用 Xmake 作为构建工具+包管理来做 GAMES101 作业☆77Updated 11 months ago
- 《C++20 STL Cookbook》的非专业个人翻译☆156Updated 2 years ago
- ☆27Updated 3 months ago
- Luna SDK is a C++ software development framework for real-time rendering applications.☆130Updated last week
- 一个进程空间内全局单例的框架(注册到独立外置的一个dll中),支持热加载/热卸载动态链接库。☆34Updated 7 months ago