Unity-Technologies / unity-cloud-reference-project
A Unity project for building an immersive experience to facilitate interactive real-time 3D design reviews
☆60Updated this week
Alternatives and similar repositories for unity-cloud-reference-project:
Users that are interested in unity-cloud-reference-project are comparing it to the libraries listed below
- Unity Reflect Viewer☆61Updated 3 years ago
- CGALDotNet examples in Unity☆69Updated 2 years ago
- Runtime Transform Handles for Unity☆38Updated 6 months ago
- Unity cross section shader using shader graph☆91Updated 5 years ago
- This is a light weight product configurator framework that supports Visibility, Material and transform variants☆40Updated last month
- A component to procedurally generate pipe-like meshes in Unity☆85Updated 5 years ago
- C# scripting references for unity3D☆39Updated last month
- Mesh Decimation for Unity☆44Updated 2 years ago
- Unity3D tool for recording and visualization of big datasets in form of heatmap☆82Updated last year
- A simple plugin that allows ChatGPT to be used inside Unity.☆30Updated 2 years ago
- A streaming framework for geospatial data☆28Updated last year
- Voronoi mesh generator☆86Updated 2 years ago
- This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solvi…☆116Updated last year
- URP shader for Unity that shows a cross section of an object using clipping plane☆17Updated last year
- Simple Procedural Shader graph for interactive liquids in Unity URP☆69Updated 4 years ago
- Efficient glTF 3D import / export library for Unity☆91Updated last week
- Unity scene logic recorder tool for editor and builds.☆41Updated last year
- PointCloud converter (commandline and GUI) for Point Cloud Viewer & Tools (Unity plugin)☆24Updated this week
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- Mesh deformation using the Unity Job System.☆72Updated 9 months ago
- Simple separable Gaussian blur function for URP☆48Updated 3 years ago
- Work with curves and paths. Use the Splines package to generate objects and behaviors along paths, create trajectories, and draw shapes. …☆19Updated last week
- ☆32Updated 3 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 years ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆42Updated last year
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Volume rendering, implemented in Unity3D. Want to support my project? Donate some money to Red Cross and send me a screenshot/message/iss…☆17Updated 2 years ago
- This project demonstrates how URP's DepthNormals prepass can be used to create mesh-volume-based lights; that is, the illusion of simple …☆22Updated 5 months ago
- A Unity package for splitting meshes at runtime.☆83Updated 4 months ago
- UnityGifPlayer allows GIFs to be played on the UGUI Image or any GameObject with a Renderer component.☆20Updated 6 years ago