jimmikaelkael / UnityCustomShaders
My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak
☆12Updated 9 years ago
Alternatives and similar repositories for UnityCustomShaders:
Users that are interested in UnityCustomShaders are comparing it to the libraries listed below
- A debug tool to optimize mipmap and overdraw for unity project☆21Updated 7 years ago
- ☆29Updated 7 years ago
- ☆36Updated 8 years ago
- ☆33Updated 7 years ago
- Viewer of unity mesh renderer uv in baked lightmap.☆14Updated 6 years ago
- color spreading post-processing effect in Unity☆42Updated 2 years ago
- ☆17Updated 7 years ago
- Provides a NonGC BetterList For NGUI☆18Updated 6 years ago
- For Unity3D: Use JobSystem to combine meshes asynchronously.☆13Updated 5 years ago
- Skybox shader with volumetric clouds☆13Updated 7 years ago
- Draw WireFrame of mesh in unity☆18Updated 6 years ago
- It's an editor util helps Unity developer to do data centralization.☆10Updated 6 years ago
- 基于深度的Bloom实现☆17Updated 6 years ago
- NPREffect☆36Updated 5 years ago
- Unity NavMesh To Collider☆22Updated 7 years ago
- ReferenceExplorer will visualize the object and component dependencies☆21Updated 8 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- 动态骨骼GPU-Skinning☆23Updated 7 years ago
- 通过BuildMechine实现Unity一键打包☆16Updated 5 years ago
- Boids and Cloth Simulation using Unity as Renderer☆41Updated 7 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 7 years ago
- Unity ObjectPicker Advanced 对象选择器☆29Updated 8 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated last year
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- 视野遮挡渲染☆30Updated 7 years ago
- ☆26Updated 2 months ago
- Tool to make it easier to profile the editor without having the profiler window open. To use it: Tests/Profiler/Toggle Snapshot.☆22Updated 6 years ago
- 使用unity实现的一些好玩的shader,包括随机、NPR、基本光照等;持续更新☆24Updated 5 years ago
- 地形纹理合并与高性能渲染 内部提供2个工程 常规模式版本带性能优化 normal_vs 正确过渡无马赛克版本 hd_vs☆18Updated 2 years ago
- A simple shader variant collection tool for Unity 5.x☆23Updated 8 years ago