Unity-Technologies / com.unity.usd-toolkitView on GitHub
A C# integration layer for connecting Unity to OpenUSD ecosystem. Wraps Pixar's OpenUSD 26.05 native binaries via P/Invoke so Unity can read, write, and round-trip USD stages authored for or consumed by Simulation pipelines, including live scene sync between Unity Runtime and Nvidia Isaac Sim.
☆42Oct 18, 2026Updated this week

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