Trico-Everfire / VTF_Edit_Revitalized
VTF Edit Revitalized is a modern recreation of VTF Edit. Multi-Platform and rewritten in QT.
☆14Updated this week
Alternatives and similar repositories for VTF_Edit_Revitalized:
Users that are interested in VTF_Edit_Revitalized are comparing it to the libraries listed below
- recreated env_cascade_light from CS GO based on env_projectedtexture☆33Updated 3 months ago
- library for sdk2013 mods to use if they so choose☆20Updated 3 weeks ago
- A full SDK for the Portal 2 branch of Source Engine☆13Updated 5 months ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆44Updated 2 years ago
- ☆26Updated 4 years ago
- ACROHS - Lux Shader Project☆16Updated 2 weeks ago
- SE FGD's☆24Updated last year
- An implementation to use Steam Networking Sockets in the Source SDK☆31Updated 3 weeks ago
- A VTF converter and editor☆56Updated last week
- ☆24Updated 6 years ago
- assets, maps, etc for Portal: Every Last Crumb (ELC). Every Last Crumb was a mod that intended to redo all the original Portal 1 maps an…☆10Updated last year
- Batch updater tool for Source maps☆12Updated last year
- Example program for integrating Dear ImGui and GLFW into Source's App System☆17Updated 2 years ago
- HLMV for Source SDK 2013☆14Updated 2 years ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆18Updated 4 years ago
- Portal 2 assets converted to use in Source SDK 2013☆23Updated 10 months ago
- Obsolete Source 1 Engine On Modern PC☆25Updated this week
- Game Instructor on Source SDK 2013.☆18Updated 3 years ago
- ☆31Updated 6 years ago
- Fork of Valve Software's SDK for Source Engine games with deferred lighting added.☆11Updated 4 months ago
- Artificial intelligence to create Bots in Source Engine.☆22Updated 3 years ago
- GPU-accelerated VRAD☆16Updated 6 years ago
- Modified version of Source Engine "Alien Swarm". Not suitable for production use.☆14Updated 4 years ago
- MapBase code merge into the SDK2013 MP codebase☆14Updated last year
- Modules for working with Valve's Source Engine file formats.☆62Updated last week
- Enhanced Entity Lump editor for Source games☆27Updated 2 weeks ago
- Utility to decompile VCD files from scenes.image file.☆12Updated 2 months ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆18Updated 4 years ago
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆24Updated 3 months ago
- Pipedream project aimed at adding Vulkan support to the Source 1 engine.☆13Updated 6 years ago