Flashpunk modified to use GPU rendering! Port your FP games to mobile!
☆11May 5, 2015Updated 10 years ago
Alternatives and similar repositories for funkpunk
Users that are interested in funkpunk are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- haxe port of rectPack2D.js https://github.com/plepers/rectpack2D credits Pierre Lepers( js port ) Patryk Czachurski ( c++ original )☆12Mar 18, 2023Updated 3 years ago
- Eaze Tween: smart, fast, chainable and compact Flash AS3 tweening library☆20Mar 23, 2016Updated 10 years ago
- Easy framework for fluid-resizing layouts☆14Apr 10, 2017Updated 8 years ago
- 2D focused, cross-platform Haxe game engine with multiple rendering backends☆11Jul 17, 2022Updated 3 years ago
- Haxe implementation of book Practical Shader Development☆10Jan 6, 2023Updated 3 years ago
- Basic chess example, written for haxe/nme.☆10Sep 16, 2024Updated last year
- 2D OpenGL Render Library in haxe/lime - old origin version☆15Oct 27, 2020Updated 5 years ago
- Flump for Haxe Kha☆11Feb 23, 2015Updated 11 years ago
- Cross platform string utils (including utf8 uppercase / lowercase for neko and cpp)☆11Apr 7, 2020Updated 5 years ago
- A Quick Tutorial for a Custom Lighting System using the Godot Engine and the Magic of SHADERS!☆16Dec 21, 2024Updated last year
- ☆13Dec 3, 2015Updated 10 years ago
- Exploration of minimalcomps components☆12Feb 1, 2021Updated 5 years ago
- An arcade-oriented physics engine for Haxe☆13Aug 10, 2025Updated 7 months ago
- Lightweight game framework for Haxe☆14Jun 25, 2018Updated 7 years ago
- Haxe library for Telegram Bot API☆11Dec 22, 2017Updated 8 years ago
- vector shape generation with triangles helper library☆10Aug 17, 2017Updated 8 years ago
- Latios Framework Open Project #2 - an Atypical Team with Atyipical Responsibilities☆10Sep 27, 2022Updated 3 years ago
- ☆31Sep 11, 2016Updated 9 years ago
- A CLI tool that packages images together☆14Jan 18, 2023Updated 3 years ago
- The full Kha Port of RTSBase. Half of the design is from RTSBase, and half of it is new or adapted to work with the new engine.☆12Oct 3, 2021Updated 4 years ago
- 🛍 Gatsby Source plugin to fetch products from Mercado Libre☆13Feb 3, 2023Updated 3 years ago
- Particle System for Starling☆44Apr 25, 2017Updated 8 years ago
- The Processing drawing API for OpenFL/HaxePunk - Vector shapes editing was never so easy !☆16Oct 14, 2014Updated 11 years ago
- ☆14Jun 26, 2021Updated 4 years ago
- A open source hands-on how-to guide for creating more diverse and gender inclusive (tech) events.☆16Jun 8, 2019Updated 6 years ago
- Preloader example for HAXE3/OpenFL☆16Oct 9, 2015Updated 10 years ago
- Postfix Code Completion Plugin for FlashDevelop/HaxeDevelop☆16Dec 3, 2020Updated 5 years ago
- An implementation of spritesheet animation based on OpenFL's Tilemap☆13Jul 1, 2019Updated 6 years ago
- YATL - Yet Another (Haxe) Tweening Library☆16Jan 19, 2019Updated 7 years ago
- Gradle Haxe Plugin☆22May 16, 2024Updated last year
- Stacked Sprite Preview Tool☆16Sep 22, 2019Updated 6 years ago
- ☆17Jul 23, 2018Updated 7 years ago
- Allow to use atlas packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language.☆18Jun 9, 2023Updated 2 years ago
- Fast & ease Component/Entity System framework for ActionScript☆13Dec 20, 2015Updated 10 years ago
- NOTE: development has moved to: https://github.com/openfl/starling☆47Dec 21, 2015Updated 10 years ago
- A quick project to create a editor for Pixel-Sprite-Generator☆21Mar 6, 2015Updated 11 years ago
- Unity Lightweight grid component with auto snapping.☆11Oct 6, 2016Updated 9 years ago
- Creature Plugin for Haxe☆18Jun 10, 2016Updated 9 years ago
- ☆19Nov 14, 2017Updated 8 years ago