The Processing drawing API for OpenFL/HaxePunk - Vector shapes editing was never so easy !
☆16Oct 14, 2014Updated 11 years ago
Alternatives and similar repositories for HaxePunk-Processing
Users that are interested in HaxePunk-Processing are comparing it to the libraries listed below
Sorting:
- Tiled TMX import for HaxePunk☆54Feb 14, 2018Updated 8 years ago
- Polygon triangulation library for Haxe. Ported from https://github.com/mapbox/earcut☆10Dec 18, 2016Updated 9 years ago
- Flump for Haxe Kha☆11Feb 23, 2015Updated 11 years ago
- haxe port of rectPack2D.js https://github.com/plepers/rectpack2D credits Pierre Lepers( js port ) Patryk Czachurski ( c++ original )☆12Mar 18, 2023Updated 3 years ago
- ☆29Jan 28, 2026Updated last month
- Exploration of minimalcomps components☆12Feb 1, 2021Updated 5 years ago
- Lightweight game framework for Haxe☆14Jun 25, 2018Updated 7 years ago
- Simple multiplayer shmup for Kore using a combination of reliable and unreliable packets supplemented by client prediction.☆11Jan 4, 2017Updated 9 years ago
- vector shape generation with triangles helper library☆10Aug 17, 2017Updated 8 years ago
- 2D Engine for Kha☆21Jan 7, 2020Updated 6 years ago
- The full Kha Port of RTSBase. Half of the design is from RTSBase, and half of it is new or adapted to work with the new engine.☆12Oct 3, 2021Updated 4 years ago
- Bullet scripting for Haxe☆24Feb 3, 2019Updated 7 years ago
- YATL - Yet Another (Haxe) Tweening Library☆16Jan 19, 2019Updated 7 years ago
- ☆14Jun 26, 2021Updated 4 years ago
- Allow to use atlas packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language.☆18Jun 9, 2023Updated 2 years ago
- Audio primitives for haxe grig. This is the mirror of the official at https://gitlab.com/haxe-grig/grig.audio☆11Jun 10, 2024Updated last year
- Kala is a component based 2D game engine powered by Kha.☆27Oct 6, 2016Updated 9 years ago
- Play videos in Kha☆10Jan 22, 2019Updated 7 years ago
- Openfl Native Extension for Microsoft Kinect for Windows SDK☆15Jan 5, 2018Updated 8 years ago
- A quick project to create a editor for Pixel-Sprite-Generator☆21Mar 6, 2015Updated 11 years ago
- Mini libraries written for Haxe/Kha. Not required by Wyngine, but libraries were written with synergy in mind.☆21May 26, 2016Updated 9 years ago
- ☆19Nov 14, 2017Updated 8 years ago
- Tutorial on Armory3D☆22Feb 12, 2020Updated 6 years ago
- Portable narrative scripting language based on Ink.☆14Apr 13, 2024Updated last year
- Port of zame-haxe-particles for Kha☆13Aug 15, 2017Updated 8 years ago
- Haxe library for 2D gamedev and more☆25Aug 19, 2018Updated 7 years ago
- Phaser3 bindings for Haxe.☆20Oct 20, 2021Updated 4 years ago
- 2D Physics Engine for Haxe☆20Dec 17, 2013Updated 12 years ago
- Modular Macro-powered Particle System for haxe☆17Apr 27, 2025Updated 10 months ago
- OpenFL port of Minimal Components by Keith Peters☆22Aug 28, 2023Updated 2 years ago
- Figuring out Signed Distance Field rendering with Kha☆15Oct 14, 2018Updated 7 years ago
- haxe macros experiment☆27Jun 8, 2012Updated 13 years ago
- Unity3D Partial Download Support☆19Jun 3, 2014Updated 11 years ago
- Easy framework for fluid-resizing layouts☆14Apr 10, 2017Updated 8 years ago
- A static site generator that is not mean.☆23Dec 27, 2019Updated 6 years ago
- A simple 2D Verlet physics engine written in Haxe and Kha. Port of verlet-js.☆41Jan 19, 2017Updated 9 years ago
- Library for manage mobile games in Kha (native and mobile browsers)☆14Jan 20, 2016Updated 10 years ago
- Tutorial for Kha Framework☆21Mar 9, 2016Updated 10 years ago
- Barebones 2D game framework for Kha☆23Jan 19, 2017Updated 9 years ago