dukope / SteamWrap
Haxe native extension for the Steam API
☆51Updated 11 years ago
Alternatives and similar repositories for SteamWrap
Users that are interested in SteamWrap are comparing it to the libraries listed below
Sorting:
- ☆31Updated 8 years ago
- Performance benchmark of the game frameworks☆22Updated 7 years ago
- A simple 2D Verlet physics engine written in Haxe and Kha. Port of verlet-js.☆41Updated 8 years ago
- Barebones 2D game framework for Kha☆23Updated 8 years ago
- Tiled format support without additional dependencies (like OpenFL).☆32Updated 2 years ago
- Haxe game-like console that provides runtime acess to methods, variables and more.☆170Updated 4 years ago
- An Haxe port of the poly2tri library☆52Updated 11 years ago
- Behavior Tree implementation for Haxe.☆44Updated 7 years ago
- A tiny 2D grid-based lighting engine for Haxe☆44Updated 6 years ago
- External asset loading library for OpenFL☆39Updated 8 years ago
- Networking library for Haxe (UDP, TCP, RPC, Telnet, WebSocket)☆96Updated 8 years ago
- Share Extension for OpenFL☆43Updated 6 years ago
- ☆15Updated 3 years ago
- ☆28Updated last year
- Serialization Library for Haxe☆43Updated 5 years ago
- OpenFL extension for Google Play Games / Android☆53Updated 5 years ago
- A translation/localization framework written in Haxe☆147Updated last year
- Engine to use Brashmonkey's Spriter SCML for haxe.☆66Updated 2 years ago
- Stacked Sprite Preview Tool☆15Updated 5 years ago
- automatic build tool for your Haxe and OpenFL projects. It monitors the changes in your files and runs the build of your projects☆51Updated 7 years ago
- Cross platform C#-like `yield` generator for Haxe☆34Updated last year
- A collection of noise functions for Haxe. Has no dependencies to other libraries.☆37Updated 7 years ago
- Game-focused Tweening library for Haxe 3☆50Updated 4 years ago
- Haxe Telemetry Generator for hxScout☆62Updated last year
- Utility library for HAXE3/OpenFL☆12Updated 9 years ago
- Haxe RPG Engine☆23Updated 8 years ago
- A HaxeFlixel library designed to make real-time normal map based lighting easy to include in HaxeFlixel projects☆26Updated 8 years ago
- Spine runtime for Haxe automatically converted from the official Java/libgdx runtime☆56Updated last year
- Cross-platform Haxe worker system☆58Updated 7 years ago
- http://snowkit.github.io/linc/ Haxe/hxcpp @:native bindings for SDL☆30Updated 6 years ago